>So, why not increase cl_cmdrate to very high levels? 200, 500, 1000 You
could >increase cl_rate up to 20000 to help with this ...

cl_cmdrate (real cmdrate, not the setting) can not be higher than the FSP
the client runs at. Lets say you set cl_cmdrate to 100 and the client runs
at 30 FPS if some enemys pop up. The client will send only 30 commands in
that situation, but the server is awaiting 100(?).

I can not say if this will produce 'sync errors' on the server but i think
so.

Regards
Lefty


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