-- [ Picked text/plain from multipart/alternative ] ROFL " in dept" should you really be playing games, or going to class more.
-------Original Message------- From: jonatan sandberg Date: 12/05/06 06:11:49 To: [email protected] Subject: [hlds_linux] Doors at Tickrate 100 [ Converted text/html to text/plain ] Hello Friends. I am a server administrator for my competetive team. I try to get our matches as fair and smooth as possible. We have to play our matches in tick100, league rules. Because of this the doors in all maps that our league plays are really hard to use and kind of unpredictable at times. A couple of days ago someone posted a "quickfix" for the doors, adjusting phys_timescale. This is not any kind of fix that can be used in serious matches. Phys_timescale also affects jumping, if only a little its still to much, and other things. Because of this I am here asking if there is possible to create a plug-in to fix this problem. It's a longshot but is it possible to create a plug-in that only changes the phys_timescale value for the doors, or ANYTHING to fix the problem. Lets face it, Valve is not going to touch this, ever! And because of this we at r60.org, and possibly every other Cs:s league out there, asks you plug-in creators to take a look at this. We would really be in dept to you, we already are! Thank you in advance, if for nothing else than for trying. /Jonatan Sandberg Forsgren ----------------------------------------------------------------------------- Get Your Own .NU Web Address Now! ---> http://WWW.NUNAMES.NU _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

