hi valve,

again, our steam content server is not correctly handled by the SCS network.
when i set up a fresh steam game servers and use
"PreferredContentServerIDs = 10,10,10" in the Steam.cfg file, the steam
update is requested from 83-142-82-2.cs-arena.com which is a filtered
server so this request will end in a timeout:

   ./steam -command update  -game "Counter-Strike Source" -dir .
   Checking bootstrapper version ...
   Getting version 18 of Steam HLDS Update Tool
   No Steam Content Servers available, please try again later

We already had this problem in September and now history repeats itself.
I'm really sick and tired of requesting support for our content server
that basically reduces the bandwidth load on your network and i wonder
why a company like valve seems to be unable to fix such a simple
problem. As a matter of fact, we are currently unable to update our
steam servers as all requests run into pseudo-firewalled content servers
from cs-arena (basically, request are not blocked as they should, the
are kept in SYN SENT state and wait until their own timeout limit
terminates them).

To Do for Valve (especially Mike Dunkle):

1. tell cs-arena.com to properly block their content servers
2. check content server id #10 if this is set to 80.190.65.199,
80.190.65.200 or 80.190.65.201 (we accept connections on all three IPs).


Hopefully, this is the end of a never ending story. If not, we will shut
down the steam content server, it makes no sense to run a dual opteron
with 8 GB RAM that simply does nothing.

regards
timo

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