Bart refresh the memory,, what distro and kernel are you using.. the 333FPS
makes me think you are still running a sub 1000hz kernel..  unless you are
setting the fps at something like 400 to start with....


 look over the last few pages of this thread..
http://forums.steampowered.com/forums/showthread.php?t=486424

page 15 has a link by siosios

I do not recall what the player count was but they have managed a fairly
stable 995 fps <-yes that is on linux

That was done with getting the kernel properly setup


----- Original Message -----
From: "Bart van den Heuvel" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Wednesday, February 14, 2007 7:04 AM
Subject: RE: [hlds_linux] performance CPU based


> Ill check this out, thanks!
>
> Gr,
> Bart
>
> -----Oorspronkelijk bericht-----
> Van: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Namens Regime
> Verzonden: woensdag 14 februari 2007 15:53
> Aan: [email protected]
> Onderwerp: Re: [hlds_linux] performance CPU based
>
> - No.. Processes are single threaded. Only one of your 4 cores will be
> used.
>
> - Yes.. It has been discussed on this list about a week ago and several
> times before then, further back into the past.
>
> Hope this helps,
> ---
> Regime
>
> Bart van den Heuvel wrote:
>> Here are some questions:
>>
>> -          are the cs:source binaries made with multithreading / multi
> core
>> systems in mind?
>>
>> -          Has anyone tried attaching a srcds process to a physical cpu
>> (I
>> believe this is possible with screen)?
>>
>
>
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