At 07:28 PM 2/28/2007, Tobias Jordan wrote:
Hi everybody I`ve got a 64 bit server and emulate all to 32 bit.
Now my problem. When nobody is on the server I`ve got stable 500 FPS and
when people are playing on this server the FPS decrease to 333 FPS.
In cs 1.6 the serverfps are stable on 1000 FPS.
So now my question: Did anyone know how I can make the Serverfps in css
stable?
Please do not write use 32 bit OS and so on.
My OS on server is:
Linux/Debian 64bit
processor:
Intel Core2Duo
make sure speedstep etc are all disabled as well, APM can cause
jitter with the PLL, therefor causing FPS/timing differences..
FWIW i believe most core2's have speedstep enabled by default..
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