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All that crap is on by default.

On 3/1/07, Gary Stanley <[EMAIL PROTECTED]> wrote:
>
>
> At 07:28 PM 2/28/2007, Tobias Jordan wrote:
> >Hi everybody I`ve got a 64 bit server and emulate all to 32 bit.
> >
> >Now my problem. When nobody is on the server I`ve got stable 500 FPS and
> >when people are playing on this server the FPS decrease to 333 FPS.
> >
> >In cs 1.6 the serverfps are stable on 1000 FPS.
> >
> >So now my question: Did anyone know how I can make the Serverfps in css
> >stable?
> >
> >Please do not write use 32 bit OS and so on.
> >
> >My OS on server is:
> >Linux/Debian 64bit
> >
> >processor:
> >Intel Core2Duo
> >
>
> make sure speedstep etc are all disabled as well, APM can cause
> jitter with the PLL, therefor causing FPS/timing differences..
>
> FWIW i believe most core2's have speedstep enabled by default..
>
>
>
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