--
[ Picked text/plain from multipart/alternative ]
Yet you do make explicit mention of server tickrate, feel free to explain
how fps_max would be any different at all. Oh and, Yes you can use toggle
to change an aliased cvar, please don't make a fool out of yourself.

On 3/17/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
>
> No, you don't have to lock toggles if you lock it with an alias.  It nulls
> the variable so the client can't even see the value.
>
> No, the company does not and should not need to explicitly state that an
> alias or other function is used to enforce the FPS.  Every company
> operates under a Terms of Service that typically includes clauses
> regarding server performance and not adjusting sys_ticrate/fps_max.
>
> I'm not quite sure where your mind is, but when selling a 500 FPS server a
> client should have 0 expectation of adjusting settings to receive 1000
> FPS...you seem to think they should.
>
> Obviously...you don't own or operate a business.
>
>
>
>
> > --
> > [ Picked text/plain from multipart/alternative ]
> > As I already said, ofcourse you can lock it, and aslong as you make an
> > explicit mention of the lock being in place before the customer pays any
> > money, they it's all good (Though I'd still rather see no lock). I was
> > merely pointing out that he should atleast mention it (if he didnt
> > already),
> > and that if you want to lock it using alias's that you'd also have to
> lock
> > cvars like "toggle".
> >
> > On 3/17/07, Cc2iscooL <[EMAIL PROTECTED]> wrote:
> >>
> >> --
> >> [ Picked text/plain from multipart/alternative ]
> >> Exactly. If a customer buys a 100FPS plan from you, you wouldn't want
> >> him
> >> setting his server side FPS to 500, or 1000, when you have other
> clients
> >> on
> >> the box, it's possible that client could overload others by doing that.
> >> If
> >> they pay for 100, why let them have more? If they pay for 500, then
> good
> >> for
> >> them, they get the benefit.
> >>
> >> On 3/16/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
> >> >
> >> > I think that when he sells a server stating "XXX FPS" that's pretty
> >> > explicit.  He's telling them the FPS will not exceed that limit.  He
> >> may
> >> > use whatever evil means at hand to enforce that without telling
> >> clients
> >> > how it's done.  Locking things up doesn't mean you are giving a
> >> customer
> >> a
> >> > "poor server".  Ever thought that by actually enforcing your
> >> performance
> >> > limitations you are providing equal service to ALL clients instead of
> >> > letting the tinkering steal other clients performance?
> >> >
> >> > > --
> >> > > [ Picked text/plain from multipart/alternative ]
> >> > > rcon toggle fps_max 500
> >> > > Perhaps its a good idea to just let your customers use the server
> >> they
> >> > > rent,
> >> > > and if not, atleast make an explicit mention of your locking of
> >> fps_max.
> >> > > You
> >> > > could lock fps_max, aswell as locking the toggle convar, you could
> >> do
> >> > that
> >> > > if you wanted to give your customers poor servers :)
> >> > >
> >> > > On 3/17/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
> >> > >>
> >> > >> Are you referring to max_framerate or fps_max?
> >> > >>
> >> > >> Just toss an alias into the command line:
> >> > >>
> >> > >> +fps_max XXX +alias "fps_max wait XXX"
> >> > >>
> >> > >> It will force your fps value at all times and will null the
> >> variable
> >> > >> after
> >> > >> it's been issued one time.  You can do this with just about
> >> anything.
> >> > >>
> >> > >> +max_framerate 0 +alias "max_framerate wait 0"
> >> > >>
> >> > >>
> >> > >> > Hello Alfred,
> >> > >> > As you know we have been having trouble keeping our clients from
> >> > >> changing
> >> > >> > their
> >> > >> > server frame rate. Is there any way possible to disallow clients
> >> from
> >> > >> > adding
> >> > >> > these commands via rcon
> >> > >> > or the configs? It would be a nice feature to have disable. Its
> >> very
> >> > >> hard
> >> > >> > to
> >> > >> > monitor them all for people changing,
> >> > >> > server side fps.
> >> > >> > That would be great!
> >> > >> > Thanks,
> >> > >> > Adam
> >> > >> > Cheif Executive Officer
> >> > >> > Next-Generation Gaming LLC
> >> > >> > NextGenServers.com
> >> > >> >
> >> > >> >
> >> > >> > _______________________________________________
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> >> > >> > please visit:
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> >> > >> >
> >> > >>
> >> > >>
> >> > >> _______________________________________________
> >> > >> To unsubscribe, edit your list preferences, or view the list
> >> archives,
> >> > >> please visit:
> >> > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >> > >>
> >> > >
> >> > >
> >> > >
> >> > > --
> >> > > ___________________________
> >> > > Wim 'TheUnknownFactor' Barelds
> >> > > [EMAIL PROTECTED]
> >> > > --
> >> > >
> >> > > _______________________________________________
> >> > > To unsubscribe, edit your list preferences, or view the list
> >> archives,
> >> > > please visit:
> >> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >> > >
> >> >
> >> >
> >> > _______________________________________________
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> archives,
> >> > please visit:
> >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >> >
> >> --
> >>
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> >> please visit:
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> >>
> >
> >
> >
> > --
> > ___________________________
> > Wim 'TheUnknownFactor' Barelds
> > [EMAIL PROTECTED]
> > --
> >
> > _______________________________________________
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> > please visit:
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> >
>
>
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> please visit:
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>



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[EMAIL PROTECTED]
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