Alfred Reynolds wrote:
The one before that one actually, the one from 5/21 had a fix for that.

- Alfred


I don't know if it's the same bug but I have a box running on Fedora 7
(2.6.21 kernel) on a 3.2ghtz Xeon. 32 players, 66 tick. Yesterday it was
running at nearly 1000fps and using 50-70%cpu (Along with some really
bad spikes that maxed out the cpu and killed the FPS).
I just checked it this morning. There are 24 players on and here are the
server stats

42.50 71240.83 157725.44     151     2  247.28      24
42.00 71799.45 165362.34     151     2  247.71      24
36.50 80007.18 145946.61     152     2  247.65      24
36.50 79378.77 147030.44     152     2  247.65      24

Why now do I appear to be fps locked at around 250fps with no restarts
or reboots since yesterday when I started the test? At that cpu usage I
should be running back at nearly 1000fps like yesterday. This is running
the latest beta.

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