--
[ Picked text/plain from multipart/alternative ]
There's a huge difference between VAC Proof and VAC undetected, even though
theoretically cheats right now will have a very hard time becoming VAC
proof, there
are several public cheats out there that have been public and undetected for
over a
year now.

On 7/26/07, Whisper <[EMAIL PROTECTED]> wrote:
>
> --
> [ Picked text/plain from multipart/alternative ]
> It is my understanding that at this time there is no such thing as a VAC
> proof cheat
>
> VAC does a lot more than most people think to detect cheats, and monitor
> how
> the cheats interact with the game engine.
>
> The problem is with the delayed banning system, which effectively does not
> keep cheats off servers as there is no immediate affect seen by the cheats
> nor by honest players on the servers.
>
> You would wonder how many less cheats there might be if VAC was set up to
> almost instant ban cheats, with a very public message on the server that
> "player X caught using aimbot" kicked by VAC.
>
> It would be a very public demonstration of VAC's effectiveness and one
> wonders when all things are considered, why Valve do not have the
> confidence
> in their anti-cheat product to go down this path.
>
> Yes I know all the arguments regarding delayed banning of cheats, but the
> thing is, VAC is catching these so called VAC proof cheats as well,
> because
> of the way it works, which is far more advanced than people are aware of,
> it
> is simply that Valve choose to delay banning of cheats VAC may not have
> encountered, before reaching some critical mass, at which point Valve
> flicks
> a switch, and VAC gets triggered, and all those supposed VAC proof cheats
> end up getting banned, which is why the time between using a cheat and
> actually having an account VAC banned, can be rather arbitrary as well as
> the possibility that VAC doesn't ban on a single use of a cheat, but you
> have to cheat multiple times before getting VAC banned. The very last part
> about how much you have to cheat to get banned is definite speculation on
> my
> part, but the rest of it is more or less how I understand things from an
> informed source.
>
> Finally, the one thing VAC doesn't do, is catch people who use engine
> exploits, such as textures/models or CVAR manipulation.
>
> :(
>
> On 7/27/07, ics <[EMAIL PROTECTED]> wrote:
> >
> > This is a problem, cheats arent always detected by VAC and we all know
> > why myg0ts are. Sharing those cheats to just anyone at their website
> > etc. We get to ban 1 aimbotter per day these days. Pure mode isnt enough
> > to stop them. Some hacks these days has auto update enabled. When valve
> > makes cheat VAC detectable, they just code a new version which isnt and
> > everyone gets it. Only way to be sure is to have enough good admins
> > taking care of the jackasses real time. VAC is only good to keep the
> > already banned off, nothing else.
> >
> > -ics
> >
> > Cc2iscooL kirjoitti:
> > > --
> > > [ Picked text/plain from multipart/alternative ]
> > > I also have to attest to this.
> > >
> > > I've had a couple aimbotters/wallhackers the past few days able to get
> > on my
> > > servers, it's quite annoying. I've literally had to ban 3 people in
> the
> > past
> > > 24 hours for cheating.
> > >
> > > I just hope Valve can acquire these exploits and get them into the VAC
> > > system so we can (again) have enjoyable servers.
> > >
> > > On 7/26/07, Miano, Steven M. <[EMAIL PROTECTED]> wrote:
> > >
> > >> Last night I had a couple of users log on, and let us know they are
> > using
> > >> the ecstatic cheat/hack on the server....they continued to climb in
> the
> > >> rankings with nearly 4 kills per death (which is no sure sign they
> are
> > >> cheating I know), and also I received 2 demos's from moderators/game
> > admins
> > >> showing single shot head shots through walls.....
> > >>
> > >> Is there someone that this could be forwarded to Mike or Alfred?
> > >>
> > >> This type of play makes people leave the servers and either try to
> find
> > a
> > >> better group of people - or a new game all together...
> > >>
> > >> Thanks,
> > >>
> > >> Steve
> > >>
> > >> CONFIDENTIALITY NOTICE: This e-mail may contain information that is
> > >> privileged, confidential or otherwise protected from disclosure. If
> you
> > are
> > >> not the intended recipient of this e-mail, please notify the sender
> > >> immediately by return e-mail, purge it and do not disseminate or copy
> > it.
> > >>
> > >> _______________________________________________
> > >> To unsubscribe, edit your list preferences, or view the list
> archives,
> > >> please visit:
> > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >>
> > >>
> > > --
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> --
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>



--
___________________________
Wim 'TheUnknownFactor' Barelds
[EMAIL PROTECTED]
--

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Reply via email to