-- [ Picked text/plain from multipart/alternative ] There's a huge difference between VAC Proof and VAC undetected, even though theoretically cheats right now will have a very hard time becoming VAC proof, there are several public cheats out there that have been public and undetected for over a year now.
On 7/26/07, Whisper <[EMAIL PROTECTED]> wrote: > > -- > [ Picked text/plain from multipart/alternative ] > It is my understanding that at this time there is no such thing as a VAC > proof cheat > > VAC does a lot more than most people think to detect cheats, and monitor > how > the cheats interact with the game engine. > > The problem is with the delayed banning system, which effectively does not > keep cheats off servers as there is no immediate affect seen by the cheats > nor by honest players on the servers. > > You would wonder how many less cheats there might be if VAC was set up to > almost instant ban cheats, with a very public message on the server that > "player X caught using aimbot" kicked by VAC. > > It would be a very public demonstration of VAC's effectiveness and one > wonders when all things are considered, why Valve do not have the > confidence > in their anti-cheat product to go down this path. > > Yes I know all the arguments regarding delayed banning of cheats, but the > thing is, VAC is catching these so called VAC proof cheats as well, > because > of the way it works, which is far more advanced than people are aware of, > it > is simply that Valve choose to delay banning of cheats VAC may not have > encountered, before reaching some critical mass, at which point Valve > flicks > a switch, and VAC gets triggered, and all those supposed VAC proof cheats > end up getting banned, which is why the time between using a cheat and > actually having an account VAC banned, can be rather arbitrary as well as > the possibility that VAC doesn't ban on a single use of a cheat, but you > have to cheat multiple times before getting VAC banned. The very last part > about how much you have to cheat to get banned is definite speculation on > my > part, but the rest of it is more or less how I understand things from an > informed source. > > Finally, the one thing VAC doesn't do, is catch people who use engine > exploits, such as textures/models or CVAR manipulation. > > :( > > On 7/27/07, ics <[EMAIL PROTECTED]> wrote: > > > > This is a problem, cheats arent always detected by VAC and we all know > > why myg0ts are. Sharing those cheats to just anyone at their website > > etc. We get to ban 1 aimbotter per day these days. Pure mode isnt enough > > to stop them. Some hacks these days has auto update enabled. When valve > > makes cheat VAC detectable, they just code a new version which isnt and > > everyone gets it. Only way to be sure is to have enough good admins > > taking care of the jackasses real time. VAC is only good to keep the > > already banned off, nothing else. > > > > -ics > > > > Cc2iscooL kirjoitti: > > > -- > > > [ Picked text/plain from multipart/alternative ] > > > I also have to attest to this. > > > > > > I've had a couple aimbotters/wallhackers the past few days able to get > > on my > > > servers, it's quite annoying. I've literally had to ban 3 people in > the > > past > > > 24 hours for cheating. > > > > > > I just hope Valve can acquire these exploits and get them into the VAC > > > system so we can (again) have enjoyable servers. > > > > > > On 7/26/07, Miano, Steven M. <[EMAIL PROTECTED]> wrote: > > > > > >> Last night I had a couple of users log on, and let us know they are > > using > > >> the ecstatic cheat/hack on the server....they continued to climb in > the > > >> rankings with nearly 4 kills per death (which is no sure sign they > are > > >> cheating I know), and also I received 2 demos's from moderators/game > > admins > > >> showing single shot head shots through walls..... > > >> > > >> Is there someone that this could be forwarded to Mike or Alfred? > > >> > > >> This type of play makes people leave the servers and either try to > find > > a > > >> better group of people - or a new game all together... > > >> > > >> Thanks, > > >> > > >> Steve > > >> > > >> CONFIDENTIALITY NOTICE: This e-mail may contain information that is > > >> privileged, confidential or otherwise protected from disclosure. If > you > > are > > >> not the intended recipient of this e-mail, please notify the sender > > >> immediately by return e-mail, purge it and do not disseminate or copy > > it. > > >> > > >> _______________________________________________ > > >> To unsubscribe, edit your list preferences, or view the list > archives, > > >> please visit: > > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > >> > > >> > > > -- > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- ___________________________ Wim 'TheUnknownFactor' Barelds [EMAIL PROTECTED] -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

