You can't really count "200 MHz per 4 players", as it depends largely
on CPU architecture.
It also depends on what you're aiming for. If you want your server to
runstable at 1000 FPS, you need something like a high-end intel Core
CPU, as well as a properly configured kernel.
Jonathan
27 jul 2007 kl. 17.05 skrev Patrik Arvhult:
OMG: then i did set up my server i found some tutorial
telling me i should calculate a need for 200MHZ for
every 4 players. Of course it lags. To bad theres no
good technical documentation on hlds.
4 players per 200MHz, has it been that way, way back
or did I getit completely wrong from the beginning?
Best regards,
Patrik Arvhult
Sweden
--- Michael Noack <[EMAIL PROTECTED]> skrev:
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René Luckow schrieb:
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Yes, I know, I know, it's a n00b question, but
since I closed down my cs
server three years ago, I have no idea what to
expect.
I'm going to run a linux cs1.6 server with about
16 players on a 100MBit
dedicated line.
I expect to run AMX on it, if that's still the
thing to use(oh How I feel
old now, and I'm just in my twenties!)
Don't use AMX but AMXMODX ...
The server should have 512 better 1024 MB Ram and a
cpu-speed of 2 GHz
P$ or AMD 1.6 GHz to enjoy playing even with some
amxx-plugins ...
The more the better of course ...
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