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[ Picked text/plain from multipart/alternative ]
Could you explain how this is a problem? Unless you have identical servers I
probably wouldn't want to be redirected to your 24/7 cs_office server when
connecting to your de_ map rotation server that claims to still have free
slots but really doesn't have any free slots at all.

On 8/1/07, ics <[EMAIL PROTECTED]> wrote:
>
> Perhaps not. Maybe the player doesnt even know that there is another
> server and just goes to play to somewhere else.
>
> -ics
>
> Wim Barelds kirjoitti:
> > --
> > [ Picked text/plain from multipart/alternative ]
> > Id say the player sees server 1 is full on the server list and simply
> joins
> > server 2?
> >
> > On 8/1/07, moi eux <[EMAIL PROTECTED]> wrote:
> >
> >> --
> >> [ Picked text/plain from multipart/alternative ]
> >>
> >> Hello everybody,
> >> We have 3 server with CSS (2 * 34 players and 1 * 24 players) and I
> search
> >> the best way to move a new player when a server is full to one of our
> other
> >> server is free.
> >> Explication: if the first server 34/01 is full the new player going
> >> automatically to the 34/02 and if the 34/02 is full the player move to
> the
> >> 24/01. Do you now the best way to do this?.
> >> Thanks' a lot for your response.
> >> @+
> >> Hervé
> >> _________________________________________________________________
> >> Le blog Messenger de Michel, candidat de la Nouvelle Star : analyse,
> news,
> >> coulisses… A découvrir !
> >> http://michel-nouvelle-star2007.spaces.live.com/
> >> --
> >>
> >> _______________________________________________
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> >>
> >>
> >
> >
> >
> > --
> > ___________________________
> > Wim 'TheUnknownFactor' Barelds
> > [EMAIL PROTECTED]
> > --
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
>
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[EMAIL PROTECTED]
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