I'm not saying that. I agree with you and I definitely either would not
want to be redirected to another server if i plan to play on the one
that i connected to But in a matter of 2 identical servers, this would
not be a problem, unless you care about rank which in most cases, is not
identical. Gladly there is no way to do this at the moment so we can
connect and end up where we want, taken that there are free slots left.

-ics

Wim Barelds kirjoitti:
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[ Picked text/plain from multipart/alternative ]
Could you explain how this is a problem? Unless you have identical servers I
probably wouldn't want to be redirected to your 24/7 cs_office server when
connecting to your de_ map rotation server that claims to still have free
slots but really doesn't have any free slots at all.

On 8/1/07, ics <[EMAIL PROTECTED]> wrote:

Perhaps not. Maybe the player doesnt even know that there is another
server and just goes to play to somewhere else.

-ics

Wim Barelds kirjoitti:

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[ Picked text/plain from multipart/alternative ]
Id say the player sees server 1 is full on the server list and simply

joins

server 2?

On 8/1/07, moi eux <[EMAIL PROTECTED]> wrote:


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[ Picked text/plain from multipart/alternative ]

Hello everybody,
We have 3 server with CSS (2 * 34 players and 1 * 24 players) and I

search

the best way to move a new player when a server is full to one of our

other

server is free.
Explication: if the first server 34/01 is full the new player going
automatically to the 34/02 and if the 34/02 is full the player move to

the

24/01. Do you now the best way to do this?.
Thanks' a lot for your response.
@+
Hervé
_________________________________________________________________
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