This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] A required update for Team Fortress 2 has just been released. Please run hldsupdatetool to receive the updates. The specific changes include:
- Fixed a crash with ATI cards running on Vista - Fixed a networking problem that could cause a crash certain types of home networking hardware with out of date firmware installed - Fixed a networking problem that could cause some animation jittering - Fixed bug causing incorrect .dem files to be written (all files after first .dem file would be corrupted) - Fixed bug with placement of teleporters that could result in players being unable to move - Removed mp_friendlyfire cvar for servers. Team Fortress 2 breaks in a number of ways if this is on - Fixed some truncated strings in the destroy menu - Spectators can now see all player classes in the scoreboard - When a round finishes, if there's less than 5 minutes left on the timelimit, the server now goes ahead and switches level right away, instead of going into Sudden Death - The affinity of the main thread is not set explicitly for dedicated servers. This will properly load balance multiple instances of the dedicated server running on a multi-processor machine. The affinity is still set to CPU 1 for clients and listen servers - Fixed crash on startup - Fixed crash caused by .dlls being loaded from the user's path, instead of from the install directory Jason -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

