I've tried on one of my older opteron servers and a new 64bit server to run a functioning server since the linux server was released and have failed.. on my older opteron server i get the famous 'bones' error, and on the new 64bit server it 'seems' to work, but receive teh error can't validate steam user id ticket. does anyone know why this might be occuring? last output looked like:
Auto detecting CPU Using AMD Optimised binary. Auto-restarting the server on crash Could not locate steam binary:./steam, ignoring. Console initialized. Game.dll loaded for "Team Fortress" Particles: Missing 'particles/error.pcf' maxplayers set to 24 maxplayers set to 24 Unknown command "startupmenu" Network: IP xx.xx.xx.xxx, mode MP, dedicated Yes, ports 27015 SV / 27005 CL ConVarRef room_type doesn't point to an existing ConVar exec: couldn't exec skill1.cfg Executing dedicated server config file net.cpp (960) : Assertion Failed: 0 == iRet && iValLen == sizeof( iVal ) && cSendBufSize <= iVal net.cpp (968) : Assertion Failed: 0 == iRet && iValLen == sizeof( iVal ) && cRecvBufSize <= iVal Unknown command "mp_friendlyfire" Adding master server 68.142.72.250:27011 Adding master server 72.165.61.189:27011 Using 'steambeta1:27013' CSER server! Connection to Steam servers successful. VAC secure mode is activated. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

