I've tried on one of my older opteron
servers and a new 64bit server to
run a functioning server since the
linux server was released and have
failed.. on my older opteron server
i get the famous 'bones' error, and
on the new 64bit server it 'seems'
to work, but receive teh error
can't validate steam user id ticket.
does anyone know why this might
be occuring?  last output looked like:

Auto detecting CPU
Using AMD Optimised binary.
Auto-restarting the server on crash
Could not locate steam binary:./steam, ignoring.

Console initialized.
Game.dll loaded for "Team Fortress"
Particles: Missing 'particles/error.pcf'
maxplayers set to 24
maxplayers set to 24
Unknown command "startupmenu"
Network: IP xx.xx.xx.xxx, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
ConVarRef room_type doesn't point to an existing ConVar
exec: couldn't exec skill1.cfg
Executing dedicated server config file
net.cpp (960) : Assertion Failed: 0 == iRet && iValLen == sizeof( iVal ) &&
cSendBufSize <= iVal
net.cpp (968) : Assertion Failed: 0 == iRet && iValLen == sizeof( iVal ) &&
cRecvBufSize <= iVal
Unknown command "mp_friendlyfire"
Adding master server 68.142.72.250:27011
Adding master server 72.165.61.189:27011
Using 'steambeta1:27013' CSER server!
Connection to Steam servers successful.
  VAC secure mode is activated.


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