woohoo, thanks Mike! ----- Original Message ----- From: "Mike Durand" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Tuesday, October 02, 2007 8:35 PM Subject: RE: [hlds_linux] TF2 Mapcycle?
Hi- I'm the guy who broke this and it is now fixed and will be out in the next TF2 update. Sorry for the inconvenience. The bright side is that after the update you can now put the same map in multiple spots in the mapcycle.txt file. So you could have a map cycle file that looks like this if you want: cp_granary ctf_2fort cp_gravelpit ctf_2fort cp_dustbowl cp_granary cp_well ctf_2fort tc_hydro This was a longstanding bug that I fixed before the last update, but the fix ended up causing the "random next map issue". Sorry again for the trouble and thanks for your patience. -Mike Durand Valve
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