All files on the fastdownload url MUST be .bz2 format, bzip2 On Tue, 2007-10-02 at 01:22 +0100, David Williams wrote: > hey guys sorry for not posting in a while. > > One of my clients has asked me to setup sv_downloadurl for him. and as > usual it's giving my problems > all the files are on the remote web server > (http://www.noquestionsasked.co.uk/cstrike/maps) i stress that apart > from the stock maps that is an exact mirror of the game servers maps > folder (server is at 82.136.34.111:27017). > > Now, whenever the game server switch's to gg_gamecube if a client > connects that doesn't not already have the files it d/ls them and then > says it can't find gg_gamecube.bsp (does the same with all new maps to > the client). sv_pure is off and "trickle" d/ls work fine. > > Once again i have been beaten by sv_downloadurl and i'm starting to lose > my rag with it. it doesn't help the documentation sucks and it doesn;t > matter what howto/forum thread you look at it doesn;t help. if anyone > can tell me what i missed i would be greatful. > > oh one thing. the .res files where made by hand and i'm not 100% on the > formatting of them > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >
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