-- [ Picked text/plain from multipart/alternative ] Hello, First of all, thx Peter for helping me. Unfortunately I have this same problem yet. I have run 'memtest' two times and everything is OK. I have rebuilt my kernel and server starts nice. But after I play little time (even 1 player on the server) there comes "Timed out". If someone could explain what this error below means I would be very happy:
--- Dropped Player from server Reason: Timed out reliabletimer.h (73) : Assertion Failed: m_nPerformanceCounterEnd >= m_nPerformanceCounterStart reliabletimer.h (60) : Assertion Failed: m_nPerformanceCounterEnd >= m_nPerformanceCounterStart --- -J.R. Today's Topics: > > 1. "Timed out" problem with cs 1.6 linux hlds server (tesi 83) > 2. Re: "Timed out" problem with cs 1.6 linux hlds server (Svensk Ljud & > Ljus Produktion) > 3. Re: finding server through browsing (kama) > > --__--__-- > > Message: 1 > Date: Mon, 10 Sep 2007 23:48:48 +0300 > From: "tesi 83" <[EMAIL PROTECTED]> > To: [email protected] > Subject: [hlds_linux] "Timed out" problem with cs 1.6 linux hlds server > Reply-To: [email protected] > > -- > [ Picked text/plain from multipart/alternative ] > I have linux fedora kernel 2.6.22. I am running counter-srike 1.6 server. > fps 1000, ping 2-8. > My problem is that sometimes there comes "Timed out" and players will be > kicked from server. > > I have AMD Athlon 64 X2 4800+ and Asus AM2 K8M890. I have read these but i > am not sure how I should rebuild my kernel now: > > http://www.mail-archive.com/[EMAIL PROTECTED]/msg20523.html > > http://www.amd.com/us-en/Processors/TechnicalResources/0,,30_182_871_13118,00.html > > ----------------------HERE IS HOW MY SERVER START------------------- > > [EMAIL PROTECTED] bin]# cd /home/xxx/temp/ > [EMAIL PROTECTED] temp]# export > LD_LIBRARY_PATH=$LD_LIBRARY_PATH:/home/xxx/temp:. > [EMAIL PROTECTED] temp]# ./hlds_run -game cstrike -game cstrike +sys_ticrate > 10000.0 -pingboost 2 +maxplayers 12 +map de_inferno > Auto detecting CPU > Using AMD-Opteron (64 bit) Optimised binary. > Auto-restarting the server on crash > > Console initialized. > scandir failed:/home/xxx/temp/./valve/SAVE > scandir failed:/home/xxx/temp/./platform/SAVE > Protocol version 47 > Exe version 1.1.2.5/Stdio (cstrike) > Exe build: 20:02:44 Oct 24 2006 (3651) > STEAM Auth Server > couldn't exec language.cfg > Server IP address 127.0.0.1:27015 > scandir failed:/home/xxx/temp/./valve/SAVE > scandir failed:/home/xxx/temp/./platform/SAVE > > Adding master server x,x,x,x:27010 > Adding master server x,x,x,x:27010 > Connection to Steam servers successful. > reliabletimer.h (73) : Assertion Failed: m_nPerformanceCounterEnd >= > m_nPerformanceCounterStart > VAC secure mode is activated. > reliabletimer.h (60) : Assertion Failed: m_nPerformanceCounterEnd >= > m_nPerformanceCounterStart > > > ------------------------------------------------------------------------------------------------------- > > server crashes? > scandir failed? > reliabletimer.h? > -- > > > --__--__-- > > Message: 2 > From: "Svensk Ljud & Ljus Produktion" <[EMAIL PROTECTED]> > To: <[email protected]> > Subject: Re: [hlds_linux] "Timed out" problem with cs 1.6 linux hlds > server > Date: Tue, 11 Sep 2007 07:14:26 +0200 > Reply-To: [email protected] > > If "Timed out" is displayed then it can be because of many things .. > > - the server did crach, can be corrupted files, hardware failures. > - autoupdating because of new verion realese. > - loading the server to hard so it restart treads ( I have never > experienced > this ). > > run memtest and check voltage, if its craching then its switching to > certain > maps - remove thouse maps. > > Good Luck. > > Peter > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

