Server updates not retrieved during map changes, only through server
restarts where -autoupdate is specified or if you use the
hldsupdatetool.

On 10/3/07, Theo Macris <[EMAIL PROTECTED]> wrote:
> --
> [ Picked text/plain from multipart/alternative ]
> scrds_tf2
> Hey sorry if this is stupid, but I don't know what the setting is that will
> set the maximum time the server will remain on a map. I have "mp_timelimit
> 30" but this doesn't seem to have any effect if the server is empty. I need
> the server to rotate regardless if full or empty so that it can receive the
> updates as they are pushed out. Otherwise it gives people a message that the
> client/server have different versions. Is there any way to set this?
> --
>
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