Server updates not retrieved during map changes, only through server restarts where -autoupdate is specified or if you use the hldsupdatetool.
On 10/3/07, Theo Macris <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > scrds_tf2 > Hey sorry if this is stupid, but I don't know what the setting is that will > set the maximum time the server will remain on a map. I have "mp_timelimit > 30" but this doesn't seem to have any effect if the server is empty. I need > the server to rotate regardless if full or empty so that it can receive the > updates as they are pushed out. Otherwise it gives people a message that the > client/server have different versions. Is there any way to set this? > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

