Do add this in autoexec.cfg - change the tv port to what you want, and open
both tcp/udp ports to the game server.
The tv-port + game-port is the only needed.
tv_enable 1
tv_delay 20
tv_autorecord 0
tv_maxclients 2
tv_delaymapchange 1
tv_port 27024
Good Luck !
Peter
----- Original Message -----
From: "Kennycom" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Thursday, October 04, 2007 9:09 PM
Subject: Re: [hlds_linux] "Timed out" problem with cs 1.6 linux hlds server
I don't have a list of the HLTV ports but this is what I have for CSS..
UDP 1200 (Friends Network)
UDP 27000 to 27015 (Gameport)
UDP 27020
TCP 27030 to 27039
TCP: 27015 (SRCDS Rcon port)
----- Original Message -----
From: "tesi 83" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Thursday, October 04, 2007 2:48 AM
Subject: Re: [hlds_linux] "Timed out" problem with cs 1.6 linux hlds
server
--
[ Picked text/plain from multipart/alternative ]
There is good 1000 Mbps full dublex connection. I disabled my firewall
and
everythink is working. jiihaa!
What ports I need to open! I mean all ports (HLTV too). Here are open
ports
from my firewall configuration ( linux iptables):
27015:udp 27020:udp 26901:udp
-J.R.
Message: 2
From: "Svensk Ljud & Ljus Produktion" <[EMAIL PROTECTED]>
To: <[email protected]>
Subject: Re: [hlds_linux] Re: hlds_linux digest, Vol 1 #5742 - 3 msgs
Date: Wed, 3 Oct 2007 22:47:40 +0200
Reply-To: [email protected]
You might have a connection problem with your server.
Is it on a real good internet connection ?
cause its indicates that the clients connection have been lost ..
Something isnt working 100%, network related. but it can be the server,
the
connection or something else disturbing traffic.
Good Luck !
Peter
----- Original Message -----
From: "tesi 83" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Wednesday, October 03, 2007 8:50 PM
Subject: [hlds_linux] Re: hlds_linux digest, Vol 1 #5742 - 3 msgs
--
[ Picked text/plain from multipart/alternative ]
Hello,
First of all, thx Peter for helping me. Unfortunately I have this same
problem yet. I have run 'memtest' two times and everything is OK. I have
rebuilt my kernel and server starts nice. But after I play little time
(even
1 player on the server) there comes "Timed out". If someone could
explain
what this error below means I would be very happy:
---
Dropped Player from server
Reason: Timed out
reliabletimer.h (73) : Assertion Failed: m_nPerformanceCounterEnd >=
m_nPerformanceCounterStart
reliabletimer.h (60) : Assertion Failed: m_nPerformanceCounterEnd >=
m_nPerformanceCounterStart
---
-J.R.
Today's Topics:
1. "Timed out" problem with cs 1.6 linux hlds server (tesi 83)
2. Re: "Timed out" problem with cs 1.6 linux hlds server (Svensk
Ljud
&
Ljus Produktion)
3. Re: finding server through browsing (kama)
-- __--__--
Message: 1
Date: Mon, 10 Sep 2007 23:48:48 +0300
From: "tesi 83" <[EMAIL PROTECTED]>
To: [email protected]
Subject: [hlds_linux] "Timed out" problem with cs 1.6 linux hlds server
Reply-To: [email protected]
--
[ Picked text/plain from multipart/alternative ]
I have linux fedora kernel 2.6.22. I am running counter-srike 1.6
server.
fps 1000, ping 2-8.
My problem is that sometimes there comes "Timed out" and players will
be
kicked from server.
I have AMD Athlon 64 X2 4800+ and Asus AM2 K8M890. I have read these
but
i
am not sure how I should rebuild my kernel now:
http://www.mail-archive.com/[EMAIL PROTECTED]/msg20523.html
http://www.amd.com/us-en/Processors/TechnicalResources/0,,30_182_871_13118,00.html
----------------------HERE IS HOW MY SERVER START-------------------
[EMAIL PROTECTED] bin]# cd /home/xxx/temp/
[EMAIL PROTECTED] temp]# export
LD_LIBRARY_PATH=$LD_LIBRARY_PATH:/home/xxx/temp:.
[EMAIL PROTECTED] temp]# ./hlds_run -game cstrike -game cstrike
+sys_ticrate
10000.0 -pingboost 2 +maxplayers 12 +map de_inferno
Auto detecting CPU
Using AMD-Opteron (64 bit) Optimised binary.
Auto-restarting the server on crash
Console initialized.
scandir failed:/home/xxx/temp/./valve/SAVE
scandir failed:/home/xxx/temp/./platform/SAVE
Protocol version 47
Exe version 1.1.2.5/Stdio (cstrike)
Exe build: 20:02:44 Oct 24 2006 (3651)
STEAM Auth Server
couldn't exec language.cfg
Server IP address 127.0.0.1:27015
scandir failed:/home/xxx/temp/./valve/SAVE
scandir failed:/home/xxx/temp/./platform/SAVE
Adding master server x,x,x,x:27010
Adding master server x,x,x,x:27010
Connection to Steam servers successful.
reliabletimer.h (73) : Assertion Failed: m_nPerformanceCounterEnd >=
m_nPerformanceCounterStart
VAC secure mode is activated.
reliabletimer.h (60) : Assertion Failed: m_nPerformanceCounterEnd >=
m_nPerformanceCounterStart
-------------------------------------------------------------------------------------------------------
server crashes?
scandir failed?
reliabletimer.h?
--
-- __--__--
Message: 2
From: "Svensk Ljud & Ljus Produktion" <[EMAIL PROTECTED]>
To: <[email protected]>
Subject: Re: [hlds_linux] "Timed out" problem with cs 1.6 linux hlds
server
Date: Tue, 11 Sep 2007 07:14:26 +0200
Reply-To: [email protected]
If "Timed out" is displayed then it can be because of many things ..
- the server did crach, can be corrupted files, hardware failures.
- autoupdating because of new verion realese.
- loading the server to hard so it restart treads ( I have never
experienced
this ).
run memtest and check voltage, if its craching then its switching to
certain
maps - remove thouse maps.
Good Luck.
Peter
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