I have seen this with rockets and also Flame Throwers, where the fire goes 
through the wall and effects the people on the other side.

Other issue I've seen is lets say, we have a sniper aiming at a wall. His 
blue/red dot will appear on the wall and all walls behind it. But the shot 
stops on the first wall. The dot merely gives away where he's aiming/sitting to 
on coming players.

----- Original Message ----
From: Daron Dodd <[EMAIL PROTECTED]>
To: [email protected]
Sent: Sunday, October 21, 2007 10:59:29 AM
Subject: Re: [hlds_linux] Splash Damange through walls. [TF2]


maybe some more information like what kind of splash damage from what
weapons is damaging through walls?

On 10/21/07, noetix <[EMAIL PROTECTED]> wrote:
> Please note this is for TF2.
>
> My apologies.
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of noetix
> Sent: Sunday, 21 October 2007 10:55 PM
> To: [email protected]
> Subject: [hlds_linux] Splash Damange through walls.
>
> This is a multi-part message in MIME format.
> --
> [ Picked text/plain from multipart/alternative ]
> I need an official ruling on this.
>
>
>
> Is it a bug or a feature?
>
>
>
> I'd post this in the forums but its useless, everyone is guessing.
>
> --
>
>
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