mp_timelimit 0 Map never changes or reloads again. No timelimit, no map changes.
-ics Miano, Steven M. kirjoitti:
-- [ Picked text/plain from multipart/alternative ] I am attempting to set up a 24/7 dustbowl server for Team Fortress 2, and it seems to be running well, however each time a round ends, it reloads the map. I've seen on other servers that they don't need to reload the map, and simply reset the score - does anyone know what I may be doing wrong? Maplist.txt: background01 cp_dustbowl mapcycle.txt: cp_dustbowl server.cfg: hostname "BHN of Tampa TF2 Server #2 - 24/7 dustbowl!" //sv_noclipduringpause "0" //sv_visiblemaxplayers "25" //sv_voicecodec "0" exec banned_ip.cfg exec banned_user.cfg log on mp_allowNPCs "1" mp_allowspectators "1" mp_autocrosshair "1" mp_autoteambalance "1" mp_autoteambalance_delay "15" mp_autoteambalance_warning_delay "5" mp_bonusroundtime "15" mp_chattime "5" mp_clan_ready_signal "0" mp_clan_readyrestart "0" mp_decals "200" mp_defaultteam "0" mp_enableroundwaittime "1" mp_fadetoblack "0" mp_falldamage "0" mp_flashlight "0" mp_footsteps "1" mp_forcecamera "1" mp_forcerespawn "1" mp_forcerespawnplayers "cmd" mp_forcewin "cmd" mp_fraglimit "0" mp_friendlyfire "0" mp_idledealmethod "1" mp_idlemaxtime "3" mp_maxrounds "2" mp_restartgame "0" mp_restartround "0" mp_scrambleteams "cmd" mp_showrespawntimes "1" mp_stalemate_timelimit "240" mp_switchteams "cmd" mp_teamlist "0" mp_teamoverride "1" mp_teamplay "0" mp_teams_unbalance_limit "1" mp_time_between_capscoring "30" mp_timelimit "20" mp_waitingforplayers_cancel "0" mp_waitingforplayers_restart "0" mp_weaponstay "0" mp_winlimit "0" phys_pushscale 15 rcon_password "" sv_accelerate "10" sv_airaccelerate "10" sv_allow_color_correction "1" sv_allow_wait_command "1" sv_allowdownload "1" sv_allowupload "1" sv_alltalk "0" sv_alternateticks "0" sv_backspeed "0" sv_bonus_challenge "0" sv_bounce "0" sv_cacheencodedents "1" sv_cheats "0" sv_clearhinthistory "cmd" sv_client_cmdrate_difference "20" sv_client_interpolate "0.1" sv_client_max_interp_ratio "2" sv_client_min_interp_ratio "1" sv_client_predict "-1" sv_consistency "1" sv_contact [EMAIL PROTECTED] sv_downloadurl "" sv_enableoldqueries "1" sv_filterban "1" sv_footsteps "1" sv_force_transmit_ents "0" sv_forcepreload "0" sv_friction "4" sv_gravity "800" sv_ignore_hitboxes "0" sv_instancebaselines "1" sv_lagflushbonecache "1" sv_lan "0" sv_log_onefile "0" sv_logbans "0" sv_logblocks "0" sv_logdownloadlist "1" sv_logecho "1" sv_logfile "1" sv_logflush "0" sv_logsdir "logs" sv_massreport "0" sv_master_legacy_mode "1" sv_master_share_game_socket "1" sv_max_queries_sec "3" sv_max_queries_sec_global "60" sv_max_queries_window "30" sv_maxcmdrate "101" sv_maxrate "25000" sv_maxupdaterate "101" sv_mincmdrate "70" sv_minrate "10000" sv_minupdaterate "70" sv_noclipaccelerate "5" sv_noclipspeed "5" sv_npc_talker_maxdist "1024" sv_optimizedmovement "1" sv_parallel_packentities "1" sv_parallel_sendsnapshot "1" sv_password "" sv_pausable "0" sv_pausable "0" sv_pure "1" sv_pure_kick_clients "1" sv_rcon_banpenalty "0" sv_rcon_log "1" sv_rcon_maxfailures "5" sv_rcon_minfailures "2" sv_rcon_minfailuretime "30" sv_region "0" sv_specaccelerate "5" sv_specnoclip "1" sv_specspeed "3" sv_stats "1" sv_stepsize "18" sv_stopspeed "100" sv_timeout "300" sv_timeout "60" sv_turbophysics "0" sv_unlag "1" sv_unlag_fixstuck "0" sv_voiceenable "1" sv_wateraccelerate "10" sv_waterdist "12" tf_flag_caps_per_round "3" tf_playergib "1" tf_stats_track "1" tf_stats_verbose "0" writeid Writeip Any help and or suggestions would be great! Regards, MianoSM ________________________________ CONFIDENTIALITY NOTICE: This e-mail may contain information that is privileged, confidential or otherwise protected from disclosure. If you are not the intended recipient of this e-mail, please notify the sender immediately by return e-mail, purge it and do not disseminate or copy it. -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
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