> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:hlds_linux-
> [EMAIL PROTECTED] On Behalf Of ics
> Sent: Tuesday, November 06, 2007 10:20 AM
> To: [email protected]
> Subject: Re: [hlds_linux] 24/7 servers and map reloads...
>
> mp_timelimit 0
>
> Map never changes or reloads again. No timelimit, no map changes.
>
> -ics
>
> Miano, Steven M. kirjoitti:
> > --
> > [ Picked text/plain from multipart/alternative ]
> > I am attempting to set up a 24/7 dustbowl server for Team Fortress 2,
> and it seems to be running well, however each time a round ends, it
> reloads the map.
> >
> > I've seen on other servers that they don't need to reload the map, and
> simply reset the score - does anyone know what I may be doing wrong?
> >
> > Maplist.txt:
> >
> > background01
> > cp_dustbowl
> >
> > mapcycle.txt:
> >
> > cp_dustbowl
> >
> >
[snip]
> > tf_stats_verbose "0"
> >
> > writeid
> >
> > Writeip
> >
> > Any help and or suggestions would be great!
> >
> > Regards,
> >
> > MianoSM
> >
> >
> >
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Okay, so just adjusting the mp_timelimit to 0 should make it so that the map 
will never change, but the rounds will still just go to 3 and then start over? 
Is that right?

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