Same here. I have two servers which can't run TF2.
I'm hoping that Valve are working on this.

noetix wrote:
My server doesn't start. :)

'bad bone weights' continue...

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Keeper
Sent: Thursday, 8 November 2007 3:08 PM
To: [email protected]
Subject: RE: [hlds_linux] TeamFortress 2 dedicated server update

Is the crash that critical?  My server still restarts.  I'd rather have
gameplay bugs fixed first.

Keeper

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Nye Liu
Sent: Wednesday, November 07, 2007 10:52 PM
To: [email protected]
Cc: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] TeamFortress 2 dedicated server update

Still crashes on "quit" with glibc double free or corruption.

You guys STILL cant' fix this after 3 versions?

*** glibc detected *** ./srcds_i486: double free or corruption (out):
0xb7ec9408 ***
======= Backtrace: =========
/lib/i686/cmov/libc.so.6[0xb7dedce5]
/lib/i686/cmov/libc.so.6(cfree+0x90)[0xb7df1780]
bin/tier0_i486.so(_ZN12CStdMemAlloc4FreeEPv+0x1f)[0xb7d5b88f]



On Wed, Nov 07, 2007 at 07:23:06PM -0800, Alfred Reynolds wrote:

A required update for Team Fortress 2 and it's dedicated have been
released.  Please run the hldsupdatetool to update your server.  The
specific changes include:

- Improved paged pool memory tracking
- Fixed crash on importing spray logo that claimed to be a valid jpeg
file, but wasn't
- Fixed Medic's uber-charge stats tracking
- Fixed a bug in scoring Engineer building destruction
- Engineers no longer earn points for using their own teleporters
- Freezepanel hud improvements now trigger on usage of the "jpeg"
command
- Fixed Spies exploit enabling them to attack while disguising, without
losing disguise
- Fixed Spies being able to attach sappers through thin walls
- Fixed several melee weapon switching exploits
- Fixed exploit that allowed players to teleport with the intelligence
- Fixed a client crash related to MP3 playing
- Improved client handling of stats when a connection couldn't be made
to the stat servers. Fixes several cases of stat loss



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