Ahh...

This is a good question :) ...
I hope we are still able to run the servers in a tickrate we want after the
port, because I need a 33 tickrate in CSS for my over 32 slot servers.

> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of
> LouLou Bizou
> Sent: Wednesday, December 12, 2007 10:24 AM
> To: [email protected]
> Subject: Re: [hlds_linux] Orange box: 66 tick locked ?
>
> --
> [ Picked text/plain from multipart/alternative ] I understand
> what you say but think about the futur: like when old srcds
> games will be ported to the new engine, tick will stay locked or not ?
>
> here, its the real question ! :p
>
> 2007/12/12, Andreas Grimm <[EMAIL PROTECTED]>:
> >
> > I would ask if a 100 tickrate is really needed in TF2 ... I think
> > there is a reason why valve forced it to 66.
> > I personally never understood the hype about the 100 ticks ;P
> >
> > > -----Original Message-----
> > > From: [EMAIL PROTECTED]
> > > [mailto:[EMAIL PROTECTED] On
> Behalf Of LouLou
> > > Bizou
> > > Sent: Wednesday, December 12, 2007 9:36 AM
> > > To: hlds_linux
> > > Subject: [hlds_linux] Orange box: 66 tick locked ?
> > >
> > > --
> > > [ Picked text/plain from multipart/alternative ] Does
> anybody know
> > > if the tick will be able to set up at 100 one day ?
> > >
> > > thanks !
> > > --
> > >
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> >
> >
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> --
>
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