Steve fix your To and CC fields, as it created that double post...

----- Original Message -----
From: "Steve Sumichrast" <[EMAIL PROTECTED]>
To: <[email protected]>; <[EMAIL PROTECTED]>
Cc: <[email protected]>
Sent: Thursday, February 14, 2008 5:12 PM
Subject: Re: [hlds_linux] RE: [hlds] Team Fortress 2/Dedicated Server
Updated


> --
> [ Picked text/plain from multipart/alternative ]
> Mine's acting up now, too.  I thought it'd be source mod but it's not...
>
> I'm getting a seg fault at random in srcds_run around line 386, I do
> believe -- I couldn't capture it though.
>
> ----- Original Message ----
> From: Steve S. <[EMAIL PROTECTED]>
> To: [EMAIL PROTECTED]
> Cc: [email protected]
> Sent: Thursday, February 14, 2008 7:00:56 PM
> Subject: [hlds_linux] RE: [hlds] Team Fortress 2/Dedicated Server Updated
>
>
> I
> have
> a
> linux
> dedicated
> server,
> it's
> crashing
> every
> 10
> or
> 15
> mins
> with
> or
> without
> plugins.
> on
> reg
> and
> custom
> maps.
>
>
>
>>
> My
> server
> runs
> fine
> ...
> win2003,
> mani,
> sourcemod,
> plr,
> stripper...
>>
>>
> but
> i
> see
> messages
> like
> this:
>>
> Player
> Lbs
> left
> the
> game
> (ERROR!
> Reliable
> snaphsot
> overflow.)
>>
>>>
> -----Original
> Message-----
>>>
> From:
> [EMAIL PROTECTED]
>>>
> [mailto:[EMAIL PROTECTED]
> On
> Behalf
> Of
> 1nsane
> .
>>>
> Sent:
> Friday,
> February
> 15,
> 2008
> 1:44
> AM
>>>
> To:
> [EMAIL PROTECTED]
>>>
> Subject:
> Re:
> [hlds]
> Team
> Fortress
> 2/Dedicated
> Server
> Updated
>>>
>>>
> --
>>>
> [
> Picked
> text/plain
> from
> multipart/alternative
> ]
> Beetlesmod
>>>
> (Newest
> Beta)
> plr
> +
> another
> plugin
> running
> and
> no
> crashes
> here.
>>>
>>>
> You
> guys
> are
> running
> Windows
> or
> Linux
> here?
> I'm
> on
> Windows
> by
> the
> way.
>>>
>>>
> On
> Thu,
> Feb
> 14,
> 2008
> at
> 7:21
> PM,
> [DumB]TeXas
>>>
> <[EMAIL PROTECTED]>
> wrote:
>>>
>>>
>>
> We
> seem
> to
> be
> getting
> it
> regardless
> of
> what
> we
> run.
> I've
> removed
>>>
>>
> absolutely
> everything
> of
> plugins,
> no
> mmsource,
> no
> nothing
> -
> and
> the
>>>
>>
> server
> is
> still
> crashing
> after
> a
> while
> once
> we
> populate
> it.
> We
> must
>>>
>>
> have
> had
> half
> a
> dozen
> crashes
> at
> least
> before
> I
> gave
> up
>>>
> trying
> to
> fill
>>>
>>
> it
> back
> up
> again.
> This
> is
> incredibly
> frustrating.
> =/
>>>
>>
>>>
>>
> Steve
> S.
> wrote:
>>>
>>
>>
> Same
> here,
> just
> crashed
> again.
> The
> first
> crash
> was
> on
>>>
> badlands
> and
>>>
>>
>>
> this
> one
> was
> on
> a
> custom
> map.
> Nothing
> in
> the
> log
> files.
>>>
>>
>>
>>>
>>
>>
>>>
>>
>>
>>>
>>
>>
>>>
>>
>>>
> Constant
> crashes
> here.
> Only
> on
> my
> custom
> map
> server.
> My
> 24/7
>>>
>>
>>>
> dustbowl
> server
> is
> just
> fine.
>>>
>>
>>>
>>>
>>
>>>
>>>
>>
>>>
>>>
>>
>>>
> -----Original
> Message-----
>>>
>>
>>>
> From:
> [EMAIL PROTECTED]
>>>
>>
>>>
> [mailto:[EMAIL PROTECTED]
> On
> Behalf
> Of
> Steve
> S.
>>>
>>
>>>
> Sent:
> Thursday,
> February
> 14,
> 2008
> 2:57
> PM
>>>
>>
>>>
> To:
> [EMAIL PROTECTED]
>>>
>>
>>>
> Subject:
> Re:
> [hlds]
> Team
> Fortress
> 2/Dedicated
> Server
> Updated
>>>
>>
>>>
>>>
>>
>>>
> don't
> know
> why
> but
> metamod
> decided
> to
> load
> all
> the
>>>
> sudden..
> after
> a
>>>
>>
> crash
>>>
>>
>>>
> with
> no
> plugins
> on
> badlands
>>>
>>
>>>
>>>
>>
>>>
>>>
>>
>>>
>>>
>>
>>>
>>>
>>
>>>
>>
>>>
>>
> _______________________________________________
>>>
>>
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> unsubscribe,
> edit
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> list
> preferences,
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> view
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> archives,
>>>
>>
> please
> visit:
>>>
>>
> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>
>>
>>>
> --
>>>
>>>
> _______________________________________________
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>>
>>
>>
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>>
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>>
>
>
>
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>
> --
>
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