There've been a few tweaks, if anyone is even actually using this :-P

newest version
http://www.nephyrin.net/tools/nemrun/latest-beta/

On Thu, Jun 5, 2008 at 8:49 PM, 1nsane . <[EMAIL PROTECTED]> wrote:
> Very nice Neph! I would most definitely use it...If I wasn't running
> Windoze.
>
> On Thu, Jun 5, 2008 at 7:48 PM, Nephyrin Zey <[EMAIL PROTECTED]> wrote:
>
>> I should also mention, I'm going to be releasing a plugin soon that
>> lets you set a cvar to make -autoupdate exit the game immediately
>> instead of at map change.
>>
>> - Neph
>>
>> On Thu, Jun 5, 2008 at 4:44 PM, Nephyrin Zey <[EMAIL PROTECTED]>
>> wrote:
>> > Hey guys,
>> >
>> > I've written a srcds_run replacement script called 'nemrun' along with
>> > a helper python script 'srcupdatecheck'. This script is meant to be a
>> > no-nonsense srcds_run replacement with some advanced features:
>> > - Able to handle -autoupdate, including on orangebox games and setups
>> > with ./steam in an unusual place
>> >
>> > - Able to update servers that share a install directory:
>> >   - First server to detect an update on restart (from
>> > map-change-restart provided by -autoupdate, or due to a manual 'quit'
>> > or other exit/crash) will 'lock' the directory with an update.lock
>> > file
>> >   - Other servers (running in screens) are sent a 'quit' message
>> >   - Other servers see the first server is updating them and wait for
>> > it to complete
>> >     - Script can be configured to retry a failed update x times over y
>> seconds
>> >   - Other servers periodically make sure the server/runscript doing
>> > the update hasn't crashed (and take over if so)
>> >   - Once update has been complete lock is removed and all servers
>> > restart in unison
>> >
>> > - Logs restart/update events into a separate reboot.log file, which
>> > can be be named statically or given dated names (such as
>> > rebootlogs/reboot_YYYYMMDDHHmmSS.log)
>> >
>> > - Core files can be turned on and named dynamically (again with the
>> > option of including YYYY/MM/DD/etc datestamps and folder prefixes)
>> >
>> > - the '$GAME/downloads' folder can be optionally 'cleaned' upon
>> > reboot, by deleting orphans (files without associated .ztmp or vice
>> > versa) as well as all files over X days old.
>> >
>> > - (minor) $GAME/addons/bin is added to the bin search path, so you can
>> > make that folder and put binaries (dll's/so's) for addons/extensions
>> > in there instead of polluting the bin (or orangebox/bin) folder.
>> >
>> > ==
>> > Because this script must be able to check for updates without actually
>> > performing the updates (because it might need to kill other servers
>> > running on the same install path) I have included my 'srcupdatecheck'
>> > script. This script, which requires Python 2.3+ be installed (it will
>> > be on most server systems), takes a steam.inf file as input
>> > (./srcupdatecheck path/to/steam.inf) and sends a packet to the master
>> > server to see if it is up to date. It is a rather crude method, but
>> > proves very reliable and quick (can provide an update yes/no in 3
>> > seconds as opposed to waiting 30+ for the hldsupdatetool, which also
>> > would go ahead and perform an update without prompting)
>> >
>> > ===
>> >
>> > REQUIREMENTS:
>> > - bash (other modern shells probably work, but much of the syntax wont
>> > work with a standard 'sh' shell. #!/bin/bash is specified in the
>> > header, so when you run the script from any shell it will
>> > automatically be put in its own bash sub-instance)
>> > - Python 2.3-2.5 (others not tested) with standard (regex/socket/etc)
>> > libraries for srcdsupdatecheck (srcdsupdatecheck required if using
>> > -autoupdate)
>> > - A willingness to report bugs to me (this is beta)
>> >
>> > You MUST do ./nemrun --help and read the instructions - it uses
>> > several command line parameters not used in srcds_run.
>> >
>> > Latest Beta available here: (you need: nemrun, srcupdatecheck)
>> > http://www.nephyrin.net/tools/nemrun/latest-beta/
>> >
>> > ===
>> >
>> > INSTRUCTIONS
>> > 1. Get nemrun and srcupdatecheck from
>> > http://www.nephyrin.net/tools/nemrun/latest-beta/
>> > 2. "chmod +x nemrun srcupdatecheck"
>> > 3. "./nemrun --help"
>> >
>> > Example launch screen (taken from my test server):
>> >
>> >   screen -d -m -U -S testing ./nemrun -nemlog
>> > "runlogs/Testing_%Y%m%d%H%M%S.log" \
>> >   -cleandownloads 10 -autoupdate -steamdir ../.. -srvdir tfbase \
>> >   -updatetries 3 -updatedelay 15 -sharedscreens proving,stomping \
>> >   -corefile "cores/Testing_%Y%m%d%H%M%S.core" \
>> >   \
>> >   -game tf +exec testing.cfg -ip 75.125.209.5 -port 27015 \
>> >   +maxplayers 32 +map pl_goldrush +servercfgfile testing.cfg \
>> >   +mapcyclefile map_testing.txt +motdfile testingmotd.txt \
>> >   +sv_logsdir logs_testing +log on \
>> >   +fps_max 128
>> >
>> > THINGS TO NOTE:
>> > - Note the 'required' command switches when using, say, -autoupdate.
>> > It wont work without -srvdir / -steamdir set. The script will warn you
>> > when you set things wrong
>> > - Both -nemrun and -corefile take 'date' style date strings in
>> > addition to regular strings. Type "man date" for more information and
>> > see my example command.
>> > - 'steamdir' is the path to steam from the server directory or an
>> absolute path.
>> > - 'srvdir' is the path to the ROOT of the server (if you have
>> > /path/server/orangebox/tf, the srvdir is '/path/server') FROM the
>> > steam dir. Both of these can be absolute paths if you want to be safe.
>> > - 'sharedscreens' is a comma delimited list of other 'screens' (as
>> > named by "screen -S name") running servers ON THIS SAME INSTALL PATH
>> > that are USING THIS SAME RUNSCRIPT. You MUST specify these if you want
>> > updates to work IF you're running multiple servers from the same
>> > install path, so it knows to kill them before trying to update the
>> > shared directory. Feel free to message me if this is confusing. For
>> > instance, if you run servers in screens named "a" "b" and "sam", then
>> > the server in screen "a" should have "-sharedscreens b,sam" (assuming
>> > they're all running out of myservers/serverblah/)
>> >  - Servers in SEPARATE directories/installs should NOT use
>> > -sharedscreens, as they wont be affected if another server is updating
>> > its own independant directory.
>> >
>> > ==
>> > CONTACT ME
>> > with bugs or suggestions or questions or whatever. You may respond to
>> > this thread, or IM me at:
>> > Nephyrin (Skype/AIM)
>> > [EMAIL PROTECTED] (MSN/XMPP(Jabber))
>> > [EMAIL PROTECTED] (GTalk/XMPP(Jabber))
>> >
>> > I'm on nearly 24/7
>> >
>> > Remember this is *BETA* quality, I've been using it on my 32x servers
>> > for some days, but that doesn't guarantee it wont break stuff ;-P
>> >
>> > - Neph
>> >
>>
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