I'm not sure how this is working for everyone else, but I know everyone that is hosted with gameservers.com(and from what I've heard most of the other gsp's) has this issue. When the update is released the server gets notified and spams " Your server will be restarted on map change" all over the logs. But when it restarts itself it doesn't pull the udpate. So it then gets caught in a never ending restart-on-mapchange loop. I know that with gameservers.com you have to kill the process, wait 3-5 mins, and then restart the process to actually trigger the update. Can we have control of when to update, or can this be fixed?
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