I have the same on a few of our boxes.

-----Oorspronkelijk bericht-----
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Sean
Verzonden: donderdag 12 juni 2008 18:19
Aan: [email protected]
Onderwerp: [hlds_linux] Auto Update Bug - aka crash on changelevel

I'm not sure how this is working for everyone else, but I know everyone 
that is hosted with gameservers.com(and from what I've heard most of the 
other gsp's) has this issue. When the update is released the server gets 
notified and spams " Your server will be restarted on map change" all 
over the logs. But when it restarts itself it doesn't pull the udpate. 
So it then gets caught in a never ending restart-on-mapchange loop. I 
know that with gameservers.com you have to kill the process, wait 3-5 
mins, and then restart the process to actually trigger the update. Can 
we have control of when to update, or can this be fixed?

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