Hi Keveri,

you've already tried to increase the number of max open files for the  
vps?


with kindly regards,
Peter

Am 13.07.2008 um 02:27 schrieb Kveri:

> Agree.
>
> to the lag on server start: have you tried -nomaster? Maybe this is
> master server issue again.
>
> Kveri
>
> Cc2iscooL  wrote / napísal(a):
>> VPS machines aren't very good game hosting machines, due to the  
>> shared
>> resources the program is trying to allocate to all of the VPS  
>> machines.
>> Likely you're hitting a spike where you need extra CPU on one or  
>> another
>> VPS and so the machine re-allocates it to another VPS...causing your
>> current server to slow down or not work properly.
>>
>> Mapload is based on RAM available to the VPS as well as the hard  
>> drive
>> bandwidth you have. Once it's loaded in memory it's faster but the  
>> first
>> load will always be slow if the hard drive is limiting the amount of
>> bandwidth through the interface.
>>
>> You might be able to run the server on a properly configured VPS
>> machine, but I don't know enough about it to be able to recommend
>> anything. You'd really be better off hosting the servers on a box  
>> with
>> one operating system installed.
>>
>> Javier Martín wrote:
>>
>>> Hello.
>>>
>>> I´m trying to start counter-strike 1.6 servers on boxes based on  
>>> OpenVZ, i´m
>>> starting with 1 server per VPS, obtaining at times big lags.
>>>
>>> I´m using 150000KB of ram by box and i don´t have problems, but i  
>>> obtain
>>> lags with the CPU at 10 % of usage.
>>>
>>> Other problems is on the changelevel, when i change the level, the  
>>> server
>>> take 30 seconds to make the change on the first change, on the  
>>> second only
>>> take 5 secs at least.
>>>
>>> Any person uses OpenVz to open counter-strike servers?
>>>
>>> I´m taking information to obtain nice servers with this tecnology.
>>>
>>> Kind Regards.
>>>
>>>
>>>
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>>>
>>
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>
>
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