There is no difference between the files, as I said.

> Afaik net_maxfilesize is the maximum size of file a game server will send 
> to
> a client ie it's for when you _aren't_ using webserver download.
>
> Try downloading the bzip2 file to the game server, uncompressing it, and
> comparing it to the original map.  If there are any differences, that's 
> your
> problem.
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Ronny
> Schedel
> Sent: 29 July 2008 11:34
> To: [email protected]
> Subject: [hlds_linux] DODS: crc error with maps larger than 64 MB
>
> Hello,
>
> we have some reports from players, which have problems to download bzip2
> compressed map files from a webservers which are larger than 64 mega 
> bytes.
> A good example is dod_kolsch. After the download is complete, the game
> responds with "CRC error". The file on the webserver is good and can be
> downloaded and unzipped with regular browsers without any problems. The
> maximum of net_maxfilesize is 64, maybe this is the reason.
>
> Best regards
>
> Ronny Schedel
>
>
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