There is no difference between the files, as I said.
> Afaik net_maxfilesize is the maximum size of file a game server will send > to > a client ie it's for when you _aren't_ using webserver download. > > Try downloading the bzip2 file to the game server, uncompressing it, and > comparing it to the original map. If there are any differences, that's > your > problem. > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Ronny > Schedel > Sent: 29 July 2008 11:34 > To: [email protected] > Subject: [hlds_linux] DODS: crc error with maps larger than 64 MB > > Hello, > > we have some reports from players, which have problems to download bzip2 > compressed map files from a webservers which are larger than 64 mega > bytes. > A good example is dod_kolsch. After the download is complete, the game > responds with "CRC error". The file on the webserver is good and can be > downloaded and unzipped with regular browsers without any problems. The > maximum of net_maxfilesize is 64, maybe this is the reason. > > Best regards > > Ronny Schedel > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

