Hello Taavi,

Does anyone have any idea how to fix this one?

I`ve tried to use the export command but for some reasons it`s not
working.

We used to run a screen that runs the hltv

  screen -admS ./hltv +bla bla

But now it`s not possible due to this error.

The only way that it can run is to make a screen and then attach to it
and do the export and then run the hltv (hardcore stuff).

Is there any way we can make it work? :(

Thursday, October 23, 2008, 9:51:13 AM, you wrote:

> Hi!

> I'm having trouble running HLTVs on linux with this new update, as it 
> throws segfault on startup.

> I've tested this so far on 32bit CentOS 4 and 5 machines. Had no trouble
> running the updated counter-strike 1.6 gameservers on these machines.

> GDB output:
> (gdb) run
> Starting program: /home/gameservers/star/test/hltv +connect localhost
> Reading symbols from shared object read from target memory...done.
> Loaded system supplied DSO at 0xffffe000
> [Thread debugging using libthread_db enabled]
> [New Thread -1208039744 (LWP 11633)]

> Console initialized.
> FileSystem initialized.
> Network initialized.
> [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient.
> Continuing with current version anyway.
> [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance
> of Steam, or a local steamclient.dll.
> Master module failed to initialize. (init failed)
> ERROR! System::AddModule: couldn't initialize module master.
> ***** FATAL ERROR *****
> Proxy::Init: add master module.
> *** STOPPING SYSTEM ***
> ERROR! System::AddModule: couldn't initialize module (null).

> Program received signal SIGSEGV, Segmentation fault.
> [Switching to Thread -1208039744 (LWP 11633)]
> 0xb7f84a2d in Proxy::CMD_Connect () from 
> /home/gameservers/star/test/proxy_i386.so

> Anyone have the same problem?

> Thanks,




-- 
Best regards,
 StRaT0                            mailto:[EMAIL PROTECTED]


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