Since the protocol 48 update, My DOD 1.3 servers CPU are running much higher then before.
Specs: DoD1.3, latest hlds, amxmodx 1.8.1xx,MM 1.19p32,Shrikebot. I have disabled everything except hlds of course and it runs fine, idling at around 1% CPU. I have also tested hlds with all of the above together and separately and it seems that the CPU only uses excess % if the player amount gets over a certain limit (around18 or 19). Right now i have 18 players in my dod server and there are 9 humans (CPU is at 60%), If i kick one of the bots and make it 17 players the CPU is now at (28%). Mind you, this is from typing stats multiple times and not just reaing it once. Anyone have any idea what might be causing this ? :( _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

