I have the same problem on a 1.6 HLDS, linux.. almos 90% on when 30 players are 
playing.

> Date: Thu, 6 Nov 2008 10:20:30 -0800
> From: [EMAIL PROTECTED]
> To: [email protected]
> Subject: [hlds_linux] hlds high cpu usage
> 
> Since the protocol 48 update,  My DOD 1.3 servers CPU are running much higher 
> then before.
> 
> Specs: DoD1.3, latest hlds, amxmodx 1.8.1xx,MM 1.19p32,Shrikebot.
> 
> 
> I have disabled everything except hlds of course and it runs fine,  idling at 
> around 1% CPU.
> I have also tested hlds with all of the above together and separately and it 
> seems that the CPU only uses excess % if the player amount gets over a 
> certain limit (around18 or 19). 
> 
> Right now i have 18 players in my dod server and there are 9 humans (CPU is 
> at 60%),  If i kick one of the bots and make it 17 players the CPU is now at 
> (28%).
> 
> Mind you, this is from typing stats multiple times and not just reaing it 
> once.
> 
> Anyone have any idea what might be causing this ? :(
> 
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