I have the same problem on a 1.6 HLDS, linux.. almos 90% on when 30 players are playing.
> Date: Thu, 6 Nov 2008 10:20:30 -0800 > From: [EMAIL PROTECTED] > To: [email protected] > Subject: [hlds_linux] hlds high cpu usage > > Since the protocol 48 update, My DOD 1.3 servers CPU are running much higher > then before. > > Specs: DoD1.3, latest hlds, amxmodx 1.8.1xx,MM 1.19p32,Shrikebot. > > > I have disabled everything except hlds of course and it runs fine, idling at > around 1% CPU. > I have also tested hlds with all of the above together and separately and it > seems that the CPU only uses excess % if the player amount gets over a > certain limit (around18 or 19). > > Right now i have 18 players in my dod server and there are 9 humans (CPU is > at 60%), If i kick one of the bots and make it 17 players the CPU is now at > (28%). > > Mind you, this is from typing stats multiple times and not just reaing it > once. > > Anyone have any idea what might be causing this ? :( > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _________________________________________________________________ Höststäda med nya dammsugarpåsar. http://www.inkclub.com/msn9 _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

