There seems to be a bug in the server that doesn't time out reservations like it's supposed to.
For instance... When I find a server hasn't accepted new clients, it's usually because it received a reservation request and then the party never joined. Then the reservation doesn't time out (you can see this by typing sv_unreserve in your console, it will likely say that it was reserved for NEGATIVE seconds which is a bug. If you unreserve right after a reserve you see it is positive.) On Thu, Nov 6, 2008 at 1:03 PM, Saint K. <[EMAIL PROTECTED]> wrote: > ./srcds_run -console -game left4dead +ip 85.17.239.149 +port 27015 +exec > server.cfg +map l4d_dem_hospital01_apartment -pidfile srcds.pid & > > Default server.cfg, only server name, rcon, rate settings. > > 20:02:01 hostname: SpecialAttack.net :: L4D #2 > version : 1.0.0.0/36 3651 secure > udp/ip : 85.17.239.149:27015 > map : l4d_dem_hospital02_subway > players : 4 humans, 0 bots (4 max) (not hibernating) > > It has filled now cause of the last reboot a while ago. > > Cheers, > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Chris > Green > Sent: Thursday, November 06, 2008 7:55 PM > To: 'Half-Life dedicated Linux server mailing list' > Subject: Re: [hlds_linux] L4D server requires a restart beforeanyone > joinsagain? > > What options are you using? > What does 'status' show on the permanently de-registered server after 45 > seconds? > > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Saint K. > Sent: Thursday, November 06, 2008 10:09 AM > To: 'Half-Life dedicated Linux server mailing list' > Subject: Re: [hlds_linux] L4D server requires a restart before anyone > joinsagain? > > Then something must be going wrong, because 2 of the servers permanently > don't re-register as being available once they cleared. > > When I restart them they fill again, until another server cuts out. > > Cheers > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Steve > Sumichrast > Sent: Thursday, November 06, 2008 7:05 PM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] L4D server requires a restart before anyone > joinsagain? > > After people win and go back to the lobby, I believe the server holds > as a reservation for 45 seconds (thats what it looks like through the > CVAR). AFter that it's available for others to use... I just watched > mine do it. > > On Thu, Nov 6, 2008 at 12:57 PM, Saint K. <[EMAIL PROTECTED]> > wrote: > > Hi, > > > > I'm noticing this weird behavior. When people had a game session on the > L4D > > server, its not being used anymore afterwards, until it gets a reboot. > > > > Anyone els seeing this? > > > > Cheers > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

