Hopefully that's tonight.

Chris Green wrote:
> A fix for this should be in the next update.
>
> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Cc2iscooL
> Sent: Thursday, November 06, 2008 5:10 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] L4D server requires a restart beforeanyone 
> joinsagain?
>
> There seems to be a bug in the server that doesn't time out reservations
> like it's supposed to.
>
> For instance...
>
> When I find a server hasn't accepted new clients, it's usually because it
> received a reservation request and then the party never joined. Then the
> reservation doesn't time out (you can see this by typing sv_unreserve in
> your console, it will likely say that it was reserved for NEGATIVE seconds
> which is a bug. If you unreserve right after a reserve you see it is
> positive.)
>
> On Thu, Nov 6, 2008 at 1:03 PM, Saint K. <[EMAIL PROTECTED]> wrote:
>
>   
>> ./srcds_run -console -game left4dead +ip 85.17.239.149 +port 27015 +exec
>> server.cfg +map l4d_dem_hospital01_apartment -pidfile srcds.pid &
>>
>> Default server.cfg, only server name, rcon, rate settings.
>>
>> 20:02:01 hostname: SpecialAttack.net :: L4D #2
>>         version : 1.0.0.0/36 3651 secure
>>         udp/ip  :  85.17.239.149:27015
>>         map     : l4d_dem_hospital02_subway
>>         players : 4 humans, 0 bots (4 max) (not hibernating)
>>
>> It has filled now cause of the last reboot a while ago.
>>
>> Cheers,
>>
>> -----Original Message-----
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of Chris
>> Green
>> Sent: Thursday, November 06, 2008 7:55 PM
>> To: 'Half-Life dedicated Linux server mailing list'
>> Subject: Re: [hlds_linux] L4D server requires a restart beforeanyone
>> joinsagain?
>>
>> What options are you using?
>> What does 'status' show on the permanently de-registered server after 45
>> seconds?
>>
>>
>> -----Original Message-----
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of Saint K.
>> Sent: Thursday, November 06, 2008 10:09 AM
>> To: 'Half-Life dedicated Linux server mailing list'
>> Subject: Re: [hlds_linux] L4D server requires a restart before anyone
>> joinsagain?
>>
>> Then something must be going wrong, because 2 of the servers permanently
>> don't re-register as being available once they cleared.
>>
>> When I restart them they fill again, until another server cuts out.
>>
>> Cheers
>>
>> -----Original Message-----
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of Steve
>> Sumichrast
>> Sent: Thursday, November 06, 2008 7:05 PM
>> To: Half-Life dedicated Linux server mailing list
>> Subject: Re: [hlds_linux] L4D server requires a restart before anyone
>> joinsagain?
>>
>> After people win and go back to the lobby, I believe the server holds
>> as a reservation for 45 seconds (thats what it looks like through the
>> CVAR).  AFter that it's available for others to use... I just watched
>> mine do it.
>>
>> On Thu, Nov 6, 2008 at 12:57 PM, Saint K. <[EMAIL PROTECTED]>
>> wrote:
>>     
>>> Hi,
>>>
>>> I'm noticing this weird behavior. When people had a game session on the
>>>       
>> L4D
>>     
>>> server, its not being used anymore afterwards, until it gets a reboot.
>>>
>>> Anyone els seeing this?
>>>
>>> Cheers
>>>
>>>
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>>>
>>>       
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>>     
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