Thats ace - i will try this after my roast dinner - oh yes, thats right....
roast dinner .......

Thanks Cc2iscooL

Patrick

On 11/8/08, Cc2iscooL <[EMAIL PROTECTED]> wrote:
>
> To use the sv_search_key here is what you do.
>
> 1.) Set sv_search_key on your server.
>
> ex. sv_search_key patrick
>
> 2.) Have the host client (the one who will be creating the lobby) set the
> same sv_search_key in their console.
>
> 3.) Host client should now create the lobby.
>
> 4.) Other clients connect. Once the game is ready to be started, have the
> host hit start game. Now you should join your server as long as there is a
> server available with that search key.
>
>
> On Sat, Nov 8, 2008 at 6:39 AM, Patrick Shelley <[EMAIL PROTECTED]>
> wrote:
>
> > Hi,
> >
> > If i password my server - i tell my members to use openserverbrowser,
> find
> > us and connect via the browser.
> >
> > This presents a few guys with problems that just take them back to main
> > menu
> > - but for some it shows the pw box and they enter and connect ok (or not)
> >
> > So i tell them to open console and type: connect 12.34.56.789:1234
> >
> > Again this lets some in upon entering the pw and for some it chucks back
> to
> > the menu.
> >
> > If i dont pw the server, they can connect via either the browser or
> console
> > method fine.
> >
> > sv_allow_lobby_connect_only is set to 0
> >
> > Anyone know why this is?
> >
> > Also, i read about the sv_search_key and implemented that so they can
> > create
> > a lobby to set the game up and their character - then to enter
> > sv_search_key
> > my_unique_key into the console to join (as that was my understanding of
> how
> > search key worked) - but all it says in the console is:
> >
> > Sending heartbeat to master server...
> > [L4DUI] CL4DBasePanel::OnGameUIActivated( delay = 0 )
> >
> > and nothing happens.
> >
> > Can anyone point me in the right direction here please?
> >
> > Regards,
> >
> > Pat
>
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