Either a bug or sloppy coding

Sent from my iPhone

On 9-Nov-08, at 11:09 AM, "Saint K." <[EMAIL PROTECTED]> wrote:

> Hi,
>
> Adding the +ip parameter fixed it.
>
> I can now send query's to the servers and get a response.
>
> Cheers,
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Jt
> Sent: Sunday, November 09, 2008 7:20 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] -fork query issue s
>
> Why is it binding to all the interfaces? Are you specifying -ip?
>
> Sent from my iPhone
>
> On 9-Nov-08, at 9:42 AM, "Saint K." <[EMAIL PROTECTED]> wrote:
>
>> Hi,
>>
>> On the command it returns no results. Only on a netstat -a I get
>> results on
>> port 27016.
>>
>> udp      664      0 *:27016                 *:*
>>
>> May I ask what the command line looks like you boot your servers  
>> with?
>>
>> Cheers,
>>
>> -----Original Message-----
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of
>> localhost
>> Sent: Sunday, November 09, 2008 5:14 PM
>> To: Half-Life dedicated Linux server mailing list
>> Subject: Re: [hlds_linux] -fork query issue s
>>
>>
>> Hmm, on my setup I get a tcp port per game instance.  I think the
>> port 9000
>> thing is related to netconport - even though you don't have that
>> enabled,
>> the "master" server still seems to be listening (you can't do
>> anything with
>> the master server yet, though; apparently you may be able to in
>> future)
>>
>> only other thing I can think of is doing, say, "netstat -napt | grep
>> 27016"
>> (numeric, all, show program, tcp) and seeing if something else is
>> nicking
>> the port.  I'd expect the server to die in that case, though.
>>
>> There's 3 issues here:
>>
>> - The linux l4d demo server grabs more udp ports than it needs to
>> - When using -fork, you lose the little control over port
>> assignments you
>> had (Control over this is something Chris has said he's looking at)
>> - In your setup, most of the servers don't seem to be listening on
>> the rcon
>> ports at all (I'm surprised they work)
>>
>> Sorry I can't help further
>>
>> On Sun, 9 Nov 2008 17:03:14 +0100, "Saint K." <[EMAIL PROTECTED]
>>>
>> wrote:
>>> Hi,
>>>
>>> There are only 2 TCP ports listening.
>>>
>>> tcp        0      0 0.0.0.0:27015           0.0.0.0:*
>> LISTEN
>>> 6107/srcds_i486
>>> tcp        0      0 0.0.0.0:9000            0.0.0.0:*
>> LISTEN
>>> 463/srcds_i486
>>>
>>> So now the big question rises, how to external query the other
>>> servers in
>>> the fork, trough 27015?
>>>
>>> I'm not quite sure btw on what is port 9000 doing.
>>>
>>> Cheers,
>>>
>>> -----Original Message-----
>>> From: [EMAIL PROTECTED]
>>> [mailto:[EMAIL PROTECTED] On Behalf Of
>>> localhost
>>> Sent: Sunday, November 09, 2008 4:56 PM
>>> To: Half-Life dedicated Linux server mailing list
>>> Subject: Re: [hlds_linux] -fork query issue s
>>>
>>>
>>> try "netstat -nlpt | grep srcds" as rcon is tcp not udp
>>>
>>> if you aren't using the -netconport option, the only ports which
>>> should
>> be
>>> found are the rcon listening ports.  I wonder if it's possible for
>>> the
>> udp
>>> and tcp ports to end up different, somehow?
>>>
>>> On Sun, 9 Nov 2008 16:51:36 +0100, "Saint K." <[EMAIL PROTECTED]
>>>>
>>> wrote:
>>>> Well, I can see them online in HLSW, but I can't communicate with  
>>>> it
>>> terms
>>>> of sending commands / receiving output.
>>>>
>>>> If you try and setup a connection with HLSW, or our query's from  
>>>> the
>>>> website, the error reads; Connection failed (No connection could
>>>> be made
>>>> because the target machine actively refused it. ) It only works on
>>>> the
>>>> first
>>>> of the 6 servers in the fork, at 27015.
>>>>
>>>> Cheers
>>>>
>>>> -----Original Message-----
>>>> From: [EMAIL PROTECTED]
>>>> [mailto:[EMAIL PROTECTED] On Behalf Of
>>> localhost
>>>> Sent: Sunday, November 09, 2008 4:47 PM
>>>> To: Half-Life dedicated Linux server mailing list
>>>> Subject: Re: [hlds_linux] -fork query issue s
>>>>
>>>>
>>>> Hmm, didn't pick up on the "can't query them" aspect before.  I
>>> certainly
>>>> can with my own.
>>>> Try running hlsw, typing in your IP, and appending :27016, 7, 8,
>>>> 9....
>>> in
>>>> sequence, until you get to about :30
>>>>
>>>> I should also point out that I've had servers "jump" ports on
>>>> restart.
>>>>
>>>> On Sun, 09 Nov 2008 08:25:58 -0700, "Kevin J. Anderson"
>>>> <[EMAIL PROTECTED]> wrote:
>>>>> My guess is that they want queries to always run through the  
>>>>> master
>>>>> server, since its controlling the forks.
>>>>>
>>>>> Could also be for simplified firewall rules for admins, etc.
>>>>>
>>>>> Kevin
>>>>>
>>>>> Saint K. wrote:
>>>>>> Hi,
>>>>>>
>>>>>> Good guess! It is indeed on 27025! Thanks.
>>>>>>
>>>>>> It still doesn't explain thought why we can't query those other
>>> servers
>>>>> at
>>>>>> the gameports their running on.
>>>>>>
>>>>>> Maybe VALVe can shed some light on how this thing works.
>>>>>>
>>>>>> Cheers,
>>>>>>
>>>>>> -----Original Message-----
>>>>>> From: [EMAIL PROTECTED]
>>>>>> [mailto:[EMAIL PROTECTED] On Behalf Of
>>>>> localhost
>>>>>> Sent: Sunday, November 09, 2008 2:35 PM
>>>>>> To: Half-Life dedicated Linux server mailing list
>>>>>> Subject: Re: [hlds_linux] -fork query issue s
>>>>>>
>>>>>>
>>>>>> Eliminating all the entries relating to the 5 servers you know
>>>>>> about,
>>> I
>>>>>> think your 6th is listening on 27025 or 27026.
>>>>>> I'm not sure what's going on with the extra ports - it may be
>>>>>> related
>>>> to
>>>>>> htlv going by errors I get trying to start individual servers -
>>>>>> but
>>>> it's
>>>>>> the reason why some people aren't having much luck forking more
>>>>>> than
>>>>> about
>>>>>> 5 servers at a time
>>>>>>
>>>>>> On Sun, 9 Nov 2008 14:14:55 +0100, "Saint K."
>>>> <[EMAIL PROTECTED]>
>>>>>> wrote:
>>>>>>> Hi,
>>>>>>>
>>>>>>> What can we make of this?
>>>>>>> udp        0      0 0.0.0.0:27008           0.0.0.0:*
>>>>>>> 4859/srcds_i486
>>>>>>> udp        0      0 0.0.0.0:27009           0.0.0.0:*
>>>>>>> 5067/srcds_i486
>>>>>>> udp        0      0 0.0.0.0:27010           0.0.0.0:*
>>>>>>> 5033/srcds_i486
>>>>>>> udp        0      0 0.0.0.0:27015           0.0.0.0:*     <- L4D
>>>> server
>>>>>>> 4951/srcds_i486
>>>>>>> udp      332      0 0.0.0.0:27016           0.0.0.0:*     <- L4D
>>>> server
>>>>>>> 4724/srcds_i486
>>>>>>> udp      332      0 0.0.0.0:27017           0.0.0.0:*     <- L4D
>>>> server
>>>>>>> 4856/srcds_i486
>>>>>>> udp      664      0 0.0.0.0:27018           0.0.0.0:*     <- L4D
>>>> server
>>>>>>> 4859/srcds_i486
>>>>>>> udp        0      0 0.0.0.0:27019           0.0.0.0:*     <- L4D
>>>> server
>>>>>>> 5067/srcds_i486
>>>>>>> udp        0      0 0.0.0.0:27020           0.0.0.0:*
>>>>>>> 4951/srcds_i486
>>>>>>> udp        0      0 0.0.0.0:27021           0.0.0.0:*
>>>>>>> 4724/srcds_i486
>>>>>>> udp        0      0 0.0.0.0:27022           0.0.0.0:*
>>>>>>> 4856/srcds_i486
>>>>>>> udp        0      0 0.0.0.0:27023           0.0.0.0:*
>>>>>>> 4859/srcds_i486
>>>>>>> udp        0      0 0.0.0.0:27024           0.0.0.0:*
>>>>>>> 5067/srcds_i486
>>>>>>> udp        0    428 0.0.0.0:27025           0.0.0.0:*
>>>>>>> 5033/srcds_i486
>>>>>>> udp     1660      0 0.0.0.0:27026           0.0.0.0:*
>>>>>>> 5033/srcds_i486
>>>>>>> udp     5312      0 0.0.0.0:26901           0.0.0.0:*
>>>>>>> 4951/srcds_i486
>>>>>>> udp     2656      0 0.0.0.0:26902           0.0.0.0:*
>>>>>>> 4724/srcds_i486
>>>>>>> udp     2656      0 0.0.0.0:26903           0.0.0.0:*
>>>>>>> 4856/srcds_i486
>>>>>>> udp        0      0 0.0.0.0:26904           0.0.0.0:*
>>>>>>> 5067/srcds_i486
>>>>>>> udp     2988      0 0.0.0.0:26905           0.0.0.0:*
>>>>>>> 4859/srcds_i486
>>>>>>> udp     2656      0 0.0.0.0:26906           0.0.0.0:*
>>>>>>> 5033/srcds_i486
>>>>>>> udp        0      0 0.0.0.0:26907           0.0.0.0:*
>>>>>>> 4951/srcds_i486
>>>>>>> udp     2656      0 0.0.0.0:26908           0.0.0.0:*
>>>>>>> 4951/srcds_i486
>>>>>>> udp        0      0 0.0.0.0:26909           0.0.0.0:*
>>>>>>> 4724/srcds_i486
>>>>>>> udp     2656      0 0.0.0.0:26910           0.0.0.0:*
>>>>>>> 4856/srcds_i486
>>>>>>> udp        0      0 0.0.0.0:26911           0.0.0.0:*
>>>>>>> 5067/srcds_i486
>>>>>>> udp     2988      0 0.0.0.0:26912           0.0.0.0:*
>>>>>>> 4951/srcds_i486
>>>>>>> udp        0      0 0.0.0.0:26913           0.0.0.0:*
>>>>>>> 4859/srcds_i486
>>>>>>> udp     2656      0 0.0.0.0:26914           0.0.0.0:*
>>>>>>> 4856/srcds_i486
>>>>>>> udp        0      0 0.0.0.0:26915           0.0.0.0:*
>>>>>>> 5033/srcds_i486
>>>>>>> udp        0      0 0.0.0.0:26917           0.0.0.0:*
>>>>>>> 4856/srcds_i486
>>>>>>> udp        0      0 0.0.0.0:27005           0.0.0.0:*
>>>>>>> 4951/srcds_i486
>>>>>>> udp        0      0 0.0.0.0:27006           0.0.0.0:*
>>>>>>> 4724/srcds_i486
>>>>>>> udp        0      0 0.0.0.0:27007           0.0.0.0:*
>>>>>>> 4856/srcds_i486
>>>>>>>
>>>>>>> The rest of these ports are a mystery to me.
>>>>>>>
>>>>>>> I'd expect the 6th server to run off 27020, but nothing replies
>>> there.
>>>>> I
>>>>>>> don't understand what 27020-27026 is used for either.
>>>>>>>
>>>>>>> Cheers
>>>>>>> -----Original Message-----
>>>>>>> From: [EMAIL PROTECTED]
>>>>>>> [mailto:[EMAIL PROTECTED] On Behalf Of
>>>>> localhost
>>>>>>> Sent: Sunday, November 09, 2008 1:49 PM
>>>>>>> To: Half-Life dedicated Linux server mailing list
>>>>>>> Subject: Re: [hlds_linux] -fork query issue's
>>>>>>>
>>>>>>>
>>>>>>> If you run netstat -nlpu | grep srcds:
>>>>>>>
>>>>>>> (numeric, listening, show programs, UDP)
>>>>>>>
>>>>>>> You should see all the UDP ports your 7 srcds processes are
>>>>>>> listening
>>>>> on
>>>>>>> (6
>>>>>>> servers and the master).  Each will probably be listening on 3
>>>>>>> ports.
>>>>> One
>>>>>>> of them will be the actual game port.
>>>>>>>
>>>>>>> On Sun, 9 Nov 2008 13:12:50 +0100, "Saint K."
>>>>> <[EMAIL PROTECTED]>
>>>>>>> wrote:
>>>>>>>> Hi,
>>>>>>>>
>>>>>>>> On our Linux machine we now use the -fork option to spawn the
>>>>>>>> L4D
>>>>>>> servers.
>>>>>>>> The problem here is we can externally only query port 27015.  
>>>>>>>> The
>>>>> servers
>>>>>>>> running on 27016, 27017, 27018 and 27019 don't respond on
>>>>>>>> external
>>>>>>>> query's.
>>>>>>>>
>>>>>>>> The 6th server from the -fork option spawns at a random port,
>>>>>>>> not
>>>>> 27020.
>>>>>>> I
>>>>>>>> can't find which port it runs off, although the CPU load
>>>>>>>> indicates
>>>> the
>>>>>>> 6th
>>>>>>>> server is also being used.
>>>>>>>>
>>>>>>>> Cheers,
>>>>>>>>
>>>>>>>>
>>>>>>>> _______________________________________________
>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>> archives,
>>>>>>>> please visit:
>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>>>
>>>>>>>
>>>>>>> _______________________________________________
>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>> archives,
>>>>>>> please visit:
>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>>>
>>>>>>>
>>>>>>> _______________________________________________
>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>> archives,
>>>>>>> please visit:
>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>>
>>>>>>
>>>>>> _______________________________________________
>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>> archives,
>>>>>> please visit:
>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>>
>>>>>>
>>>>>> _______________________________________________
>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>> archives,
>>>>> please visit:
>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>>
>>>>>
>>>>> _______________________________________________
>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>> archives,
>>>>> please visit:
>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>
>>>>
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>>>> please visit:
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>>>>
>>>>
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>>>> please visit:
>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>>
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>>> please visit:
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>>>
>>>
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>>> please visit:
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>>
>>
>> _______________________________________________
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>> archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>
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>> archives, please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
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