The entire time I've had the servers through all the updates, the ping in-game was never high when it was empty. I have a private server that is empty quite a bit more than the public, and it has always had consistent pings. If it didn't they I'd be concerned and would notice it, so would the regular players that I communicate with.
On Sun, Nov 16, 2008 at 4:23 PM, ics <[EMAIL PROTECTED]> wrote: > Since latest update, they dont do that. Infact, my linux servers dont > even show fps 10 anymore when they are hibernating. Its same as if there > would be players and its just the way i would like it to be. The "fps > 10" showed up much higher pings before like i said on the list and this > guy here said too. > > -ics > > J T kirjoitti: > > Uhm. My servers when empty don't report high pings when in the server > > browser. > > > > On Sat, Nov 15, 2008 at 8:39 PM, Steven Hartland < > [EMAIL PROTECTED]>wrote: > > > > > >> That's because people will look at the higher ping, which is a side > effect > >> of the lower FSP, in their tools / server browser and complain about it > >> pinging higher than it should when empty. The fact the ping returns to > >> normal when they joy is of no consequence. > >> > >> Regards > >> Steve > >> > >> ----- Original Message ----- > >> From: <[EMAIL PROTECTED]> > >> > >> > >> > >>> I'm sorry but I'm failing to see how this affects player satisfaction > in > >>> > >> any > >> > >>> way. If there are players on the server, then it can't be hibernating, > >>> > >> and > >> > >>> thus isn't running at 10fps. If there aren't players on the server, > they > >>> don't care about the ping. > >>> > >>> Your second point is fair enough for non-restricted servers (as they > tend > >>> > >> to > >> > >>> fill straight away atm) but for people who have group restricted > servers > >>> > >> and > >> > >>> mixed-use servers, reducing the cpu load is a Good Thing. And in no > >>> > >> setup > >> > >>> is restricting the cpu load when it doesn't matter a Bad Thing (I'm > just > >>> having trouble working out why you think it does matter) > >>> > >> ================================================ > >> This e.mail is private and confidential between Multiplay (UK) Ltd. and > the > >> person or entity to whom it is addressed. In the event of misdirection, > the > >> recipient is prohibited from using, copying, printing or otherwise > >> disseminating it or any information contained in it. > >> > >> In the event of misdirection, illegible or incomplete transmission > please > >> telephone +44 845 868 1337 > >> or return the E.mail to [EMAIL PROTECTED] > >> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > >> > > > > > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- --------- [EMAIL PROTECTED] _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

