or you could do this....

"director_no_human_zombies" = "1"
 game replicated
 - Prevents humans from joining the zombie team


> I just had an idea that I am testing now.
>
> If the max players is controlled via the type of map that gets loaded.
>
> Why can't you just remove the maps for the type you don't want?
>
> For instance. I want a 4 player co-op only server.. so I move all the "VS"
> maps to another folder.. then start up the server..
>
> I know this is somewhat of a duct tape fix for the problem.. and it will
> cause issues when it tries to download the maps again during an update
> cycle.. but it should work in theory right?
>
> Haven't testing extensively.. but so far it appears to be working.
>
> -Steve
>
>
>> You launch the server and it will change the number of slots when the
>> players on the server call a vote.
>>
>> Sent from my iPhone
>>
>> On Nov 18, 2008, at 9:02 AM, Alec Sanger <[EMAIL PROTECTED]> wrote:
>>
>>>
>>> I don't believe you can change the max slots. it changes based on
>>> the map (i think)
>>>
>>> .> Date: Tue, 18 Nov 2008 11:55:48 -0500> From:
>>> [EMAIL PROTECTED]> To: [EMAIL PROTECTED]> Subject:
>>> [hlds] L4D max slots> > Does anyone know how to change the max slots
>>> for a server from 8 to 12? I> cant find it anywhere...>
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>
>



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