Someone wrote (Probably you), and the time was 20:08 20-11-2008

>Hibernation basically just means there's no one in there so it stops
>processing stuff from inside the map to save on CPU... it shouldn't affect
>any external control method at all (whether typing on the actual game
>console, using a netconport console, or using hlsw or external rcon program)

I'm pretty sure the server just stopped responding, and wasn't 
visible in eg. Steam Groups in L4D, when it enters this state.

After changing to running using -fork, I can see that the server does 
the following when entering hibernation

#02:Server is hibernating
Child 1 aborted with signal 14
setparm 9 10002
setparm 13 forkserver02.cfg

after which it restarts and loads map, etc

Which seems to indicate that this state, at least in L4D, means that 
the server needs to be restarted, or am I totally mistaken?


/Peter 


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