Any news?

The last update didn't fix it :/

2008/11/27 AnAkIn . <[EMAIL PROTECTED]>

> Any news about this?
>
> Will there be an update soon which fix this?
>
> 2008/11/20 Arg! <[EMAIL PROTECTED]>
>
> Thanks Milton and Chris, much appreciated.
>>
>> On Thu, Nov 20, 2008 at 11:21 AM, Jeff Sugar <[EMAIL PROTECTED]> wrote:
>>
>> > They could still make it work for Windows boxes, at least.
>> >
>> > On Wed, Nov 19, 2008 at 4:53 AM, Steve Sumichrast <[EMAIL PROTECTED]
>> > >wrote:
>> >
>> > > Hum -- I think you may have a point here, auto update may never happen
>> > > with L4D since the forks never really go through map change at the
>> > > same time..  I'm not sure how it would handle that.
>> > >
>> > > Seems to me auto update won't happen, you'll continue to get the
>> > > message in the console output that at restart you will receive
>> > > updates..
>> > >
>> > > Everytime I start up my forks it checks in for an update... but I
>> > > doubt it's going to happen while they're up and running.  Maybe
>> > > someone from valve can comment.
>> > >
>> > >
>> > > On Wed, Nov 19, 2008 at 2:39 AM, Jordy van Wolferen <[EMAIL PROTECTED]
>> >
>> > > wrote:
>> > > > I fixed this in the srcds_run script, but in the demo it didn't
>> update
>> > > > automatically.
>> > > > I saw the output in the console that it was trying to update, but
>> when
>> > > > I manually updated, I still got new files.
>> > > > Could it be that there where people on the servers and it needs to
>> be
>> > > > empty to update?
>> > > > That is a bit hard when you got forked servers.
>> > > >
>> > > > On Wed, Nov 19, 2008 at 6:36 AM,  <[EMAIL PROTECTED]> wrote:
>> > > >> Valve STILL HAVENT FIXED THIS????????????????????
>> > > >>
>> > > >>
>> > > >>
>> > > >> /me cries
>> > > >>
>> > > >> Its a whole 2.5second fix valve, how hard can it be?
>> > > >>
>> > > >>
>> > > >>
>> > > >> -----Original Message-----
>> > > >> From: [EMAIL PROTECTED]
>> > > >> [mailto:[EMAIL PROTECTED] On Behalf Of
>> Eric
>> > > Riemers
>> > > >> Sent: Wednesday, 19 November 2008 5:10 AM
>> > > >> To: Half-Life dedicated Linux server mailing list
>> > > >> Subject: Re: [hlds_linux] Autoupdate start option
>> > > >> Importance: Low
>> > > >>
>> > > >>
>> > > >> he's asking when its going to be fixed.. i assume he already has
>> the
>> > > >> solution..
>> > > >>
>> > > >> to be honest i do agree with him, for something so simple to be
>> fixed
>> > by
>> > > >> valve they sure take there time :-)
>> > > >>
>> > > >> On Tue, 18 Nov 2008 10:56:16 -0700 (MST), "Steve" <
>> > > [EMAIL PROTECTED]>
>> > > >> wrote:
>> > > >>> Autoupdate is broken, like in orangebox.
>> > > >>> You have to modify your srcds_run script.
>> > > >>>
>> > > >>> Find :
>> > > >>>
>> > > >>>  update() {
>> > > >>>      updatesingle
>> > > >>>  }
>> > > >>>
>> > > >>> And replace it by :
>> > > >>>
>> > > >>>  update() {
>> > > >>>      cd ..
>> > > >>>      updatesingle
>> > > >>>      cd l4d_demo
>> > > >>>  }
>> > > >>>
>> > > >>>
>> > > >>>
>> > > >>>
>> > > >>>> I know this has been a lingering question on all server admin's
>> > > >>>> minds.  When is the -autoupdate flag going to start working
>> properly
>> > > >>>> again?
>> > > >>>>
>> > > >>>> I noticed its not working for left4dead as well as tf2.
>> > > >>>>
>> > > >>>> f0rkz
>> > > >>>> f7lans.com - Not your moms marble madness
>> > > >>>>
>> > > >>>>
>> > > >>>>
>> > > >>>>
>> > > >>>> _______________________________________________
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>> > > >>>> please visit:
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>> > > >>>>
>> > > >>>
>> > > >>>
>> > > >>>
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>> > > >>> please visit:
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>> > > >>
>> > > >>
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>> > > >> please visit:
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>> > > >>
>> > > >>
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>> > > please visit:
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>> > > >>
>> > > >
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>> > > >
>> > >
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>> > >
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>> >
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>
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