Check your /etc/hosts file and correct it.

> Same thing.
>
> Well, even with +ip the server understands that I want him to bind to this
> IP. It just can't connect to steam server afterwards...
>
> It is really strange...
>
> On Thu, Dec 18, 2008 at 4:04 AM, Gary Stanley 
> <[email protected]>wrote:
>
>>
>> At 02:01 AM 12/18/2008, Simon Marchi wrote:
>> >Hi,
>> >
>> >I am running Debian Etch fully updated on a Core 2 Quad Q8200. I have
>> >installed the TF2 content with the following command:
>> >
>> >./steam -command update -game tf -dir .
>> >
>> >and it has updated with no problem. I am then trying to run it, with 
>> >this
>> >command:
>> >
>> >./srcds_run -game tf +map ctf_2fort
>> >
>> >And here is the result:
>> >
>> >Auto detecting CPU
>> >Using SSE2 Optimised binary.
>> >Server will auto-restart if there is a crash.
>> >
>> >Console initialized.
>> >Game.dll loaded for "Team Fortress"
>> >Particles: Missing 'particles/error.pcf'
>> >maxplayers set to 24
>> >Unknown command "startupmenu"
>> >Network: IP 127.0.0.1, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
>> >ConVarRef room_type doesn't point to an existing ConVar
>> >exec: couldn't exec skill1.cfg
>> >Executing dedicated server config file
>> >Unknown command "sv_client_interpolate"
>> >exec: couldn't exec ctf_2fort.cfg
>> >Adding master server 68.142.72.250:27011
>> >Adding master server 72.165.61.189:27011
>> >*status*
>> >hostname: Thetu.bz
>> >version : 1.0.4.4/14 3691 insecure (secure mode enabled, disconnected
>> from
>> >Steam3)
>> >udp/ip  :  127.0.0.1:27015
>> >map     : ctf_2fort at: 0 x, 0 y, 0 z
>> >players : 0 (24 max)
>>
>> Try using -ip
>>
>>
>> G. "Monk" Stanley
>> <gary at summit-servers dot com | gary at DragonflyBSD dot org>
>> http://leaf.dragonflybsd.org/~gary <http://leaf.dragonflybsd.org/%7Egary>
>>
>> "There currently are 7 different ways to get time from a computer.
>> All of them can't agree on how long a second is supposed to be" -Me
>>
>>
>>
>>
>>
>>
>>
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>>
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> 


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