true, but I don't know why valve should fix that (it's not a bug), 
because it's working with A2S_PLAYER (or A2S_RULES) and it's documented 
- A2S_PLAYER is not a workaround, it's just another way to go. I've been 
using A2S_PLAYER with challenge value -1 to get challenge since protocol 
48 update and I don't see a reason why valve should change anything, 
since everyone is obtaining challenge number this way.

Anyway nice work with qstat, thanks, I've just updated it on my servers, 
however I'm using gentoo and there is no new version in portage right 
now, so I compiled it and replaced binary manually.

Kveri

Steven Hartland  wrote / napĂ­sal(a):
> I've just committed a slightly different fix to svn, hopefully
> Valve will fix the server side as its currently a nasty kludge
> to rely on the fact sending an invalid request sends back a
> challenge. In the mean time the fix should suffice.
>
>     Regards
>     Steve
>
> ----- Original Message ----- 
> From: "Maxim Shpakov" <[email protected]>
> To: <[email protected]>
> Sent: Sunday, January 04, 2009 6:27 PM
> Subject: Re: [hlds_linux] Query servers with QSTAT since last CS update
>
>
>   
>> Seems attachments are not allowed here..
>>
>> so going plain text...
>>
>> diff -uNr qstat2.orig/a2s.c qstat2/a2s.c
>>     
> ....
>
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