The amd binary was abandoned when Valve started using their new compile
technique that crunches all binaries into a single file. Though, I'm not
sure about CStrike in this aspect but I know it to be true for orangebox
games.

Also, he didn't say anything about using the amd binary.. the amd in
that string represents a 64bit Linux kernel he's using on his distro..

Secondly, in reply to the original mail. running 16 instances at
tickrate 100 and fps_max 600 won't stay at 600fps for long.. and there's
no such thing as a 'Dual Intel Dual-Core' motherboard.. Would have to be
Xeons and they still probably wouldn't pull 16 full servers. I would
start with maybe 8? 1 instance per core (assuming they're quad core) and
use taskset! It helped me.

Dom

On Fri, 2009-01-16 at 20:21 +0100, Peter Lindblom wrote:
> Hi !
> 
> isnt running a amd binary stupid when having a Intel cpu ?? maybe Im wrong 
> here but I wouldnt ..
> 
> and I hope you know that 64-bit OS and 32-bit game source isnt that 100% 
> good ..
> 
> Peter
> 
> ----- Original Message ----- 
> From: "Steffen Tronstad" <[email protected]>
> To: <[email protected]>
> Sent: Friday, January 16, 2009 11:21 AM
> Subject: [hlds_linux] Source - 450 FPS
> 
> 
> > Hi all,
> >
> > I've put up a new linux server today, and when I start a CS: Source
> > server with -tickrate 100 and fps_max 600 in the command line, it just
> > gives me an average FPS of 450, ranging from 360 - 590 when I type
> > 'stats' (no players, 1 SourceTV bot)
> >
> > When I played on the server, it seems like the server is running only on
> > 60-70 ticks.
> >
> > Dual Intel Dual-Core Debian Lenny 2.6.26-1-amd64 #1 SMP 3,2 GHz with 8
> > GB RAM. Spawned 16 instances.
> >
> >
> >
> > Steffen
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives, 
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > 
> 
> 
> 
> 
-- 
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