No one is running AMD-specified binary on Intel machines. In the past 
pre-orangebox (for cs source still this applies) there was different 
binary for amd and intel machines but now since orangebox engine they 
are both using srcds_i486 which runs fine on both systems. No need for 
separate amd and intel binaries anymore (srcds_amd and srcds_i686).

-ics

Gary Stanley kirjoitti:
> At 02:21 PM 1/16/2009, Peter Lindblom wrote:
>   
>> Hi !
>>
>> isnt running a amd binary stupid when having a Intel cpu ?? maybe Im wrong
>> here but I wouldnt ..
>>
>> and I hope you know that 64-bit OS and 32-bit game source isnt that 100%
>> good ..
>>
>> Peter
>>     
>
>
> That statement is ridiculous. All 32bit syscalls are emulated 
> anyways. There is no difference between 32bit emulated code
> and 32bit native code as far as performance goes, maybe like a few 
> cycles, but that isn't even noticeable.
>
> [r...@dfw2 kernel]# head compat.c
> /*
>   *  linux/kernel/compat.c
>   *
>   *  Kernel compatibility routines for e.g. 32 bit syscall support
>   *  on 64 bit kernels.
>   *
>   *  Copyright (C) 2002-2003 Stephen Rothwell, IBM Corporation
>   *
>   *  This program is free software; you can redistribute it and/or modify
>   *  it under the terms of the GNU General Public License version 2 as
>
>
>
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