No one is running AMD-specified binary on Intel machines. In the past pre-orangebox (for cs source still this applies) there was different binary for amd and intel machines but now since orangebox engine they are both using srcds_i486 which runs fine on both systems. No need for separate amd and intel binaries anymore (srcds_amd and srcds_i686).
-ics Gary Stanley kirjoitti: > At 02:21 PM 1/16/2009, Peter Lindblom wrote: > >> Hi ! >> >> isnt running a amd binary stupid when having a Intel cpu ?? maybe Im wrong >> here but I wouldnt .. >> >> and I hope you know that 64-bit OS and 32-bit game source isnt that 100% >> good .. >> >> Peter >> > > > That statement is ridiculous. All 32bit syscalls are emulated > anyways. There is no difference between 32bit emulated code > and 32bit native code as far as performance goes, maybe like a few > cycles, but that isn't even noticeable. > > [r...@dfw2 kernel]# head compat.c > /* > * linux/kernel/compat.c > * > * Kernel compatibility routines for e.g. 32 bit syscall support > * on 64 bit kernels. > * > * Copyright (C) 2002-2003 Stephen Rothwell, IBM Corporation > * > * This program is free software; you can redistribute it and/or modify > * it under the terms of the GNU General Public License version 2 as > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

