Fragments of certain size are definitely compressed. They compress them with LZ.
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Carl Sent: Tuesday, February 24, 2009 5:18 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] net_splitpacket_maxrate I don't think packet splitting has to do much with compression. This looks more like application layer MTU. Andreas Grimm wrote: > Did I understand it correct? > > High net_splitpacket_maxrate: > - High CPU load > - Less lags, cos packets are compressed > > Low net_splitpacket_maxrate: > - Low CPU load > - More lags, cos bytes are sent uncompressed > > :-O > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of Tony Paloma > Sent: Tuesday, February 24, 2009 11:54 AM > To: 'Half-Life dedicated Linux server mailing list' > Subject: Re: [hlds_linux] net_splitpacket_maxrate > > I didn't notice how much CPU it adds. I imagine under normal gameplay that > it's minimal. Don't set it to 66, that'd be a terrible idea. The value is in > bytes/sec and defaults to 15000. You don't want to set it lower. In the > pictures, I was setting it to 300000. > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of JäKë T > Sent: Tuesday, February 24, 2009 2:50 AM > To: [email protected] > Subject: Re: [hlds_linux] net_splitpacket_maxrate > > > Have you noticed how much more cpu this uses up? > > net_splitpacket_maxrate 66 > > Going to test this out right now myself. > > Pictures look good, hope this works out nice. :) > > Thanks Tony. > > > > > > >> From: [email protected] >> To: [email protected]; [email protected] >> Date: Tue, 24 Feb 2009 02:37:06 -0800 >> Subject: [hlds_linux] net_splitpacket_maxrate >> >> I was experimenting with net_splitpacket_maxrate and it seems it has a >> definite noticeable effect. Assuming your server's CPU can handle the >> > extra > >> load required by splitting an extra amount of large packets and >> > compressing > >> this, I would recommend setting this to the same as your sv_maxrate >> > (unless > >> your maxrate is zero, in which case you should set it to a real high >> > value). > >> Look at these pictures: >> http://www.sourceop.com/randomimages/net_splitpacket_maxrate/ >> >> Because of the constant stream of large amounts of incoming data, every >> packet in the screenshots is part of a fragmented set. The CVar limits the >> rate of these packets specifically and defaults to only 15000. This is a >> problem because when there is large amounts of action, it is common for >> update packets to be split because of their large size. If most of the >> update packets need to be split, your rate will suddenly be dropped to >> around 15,000. >> >> I see no drawback to increasing the value of this CVar other than the >> increased CPU load your server might get since it will be splitting and >> compressing more outgoing packets. >> >> Hope this helps, >> Tony >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > _________________________________________________________________ > How fun is this? IMing with Windows Live Messenger just got better. > http://www.microsoft.com/windows/windowslive/products/messenger.aspx > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

