Fragments of certain size are definitely compressed. They compress them with
LZ.

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Carl
Sent: Tuesday, February 24, 2009 5:18 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] net_splitpacket_maxrate

I don't think packet splitting has to do much with compression.  This 
looks more like application layer MTU.

Andreas Grimm wrote:
> Did I understand it correct?
>
> High net_splitpacket_maxrate:
>  - High CPU load
>  - Less lags, cos packets are compressed
>
> Low net_splitpacket_maxrate:
>  - Low CPU load
>  - More lags, cos bytes are sent uncompressed
>
> :-O
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Tony
Paloma
> Sent: Tuesday, February 24, 2009 11:54 AM
> To: 'Half-Life dedicated Linux server mailing list'
> Subject: Re: [hlds_linux] net_splitpacket_maxrate
>
> I didn't notice how much CPU it adds. I imagine under normal gameplay that
> it's minimal. Don't set it to 66, that'd be a terrible idea. The value is
in
> bytes/sec and defaults to 15000. You don't want to set it lower. In the
> pictures, I was setting it to 300000.
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of JäKë T
> Sent: Tuesday, February 24, 2009 2:50 AM
> To: [email protected]
> Subject: Re: [hlds_linux] net_splitpacket_maxrate
>
>
> Have you noticed how much more cpu this uses up?
>  
> net_splitpacket_maxrate 66  
>
> Going to test this out right now myself.
>
> Pictures look good, hope this works out nice. :)
>
> Thanks Tony.
>
>
>  
>
>
>   
>> From: [email protected]
>> To: [email protected]; [email protected]
>> Date: Tue, 24 Feb 2009 02:37:06 -0800
>> Subject: [hlds_linux] net_splitpacket_maxrate
>>
>> I was experimenting with net_splitpacket_maxrate and it seems it has a
>> definite noticeable effect. Assuming your server's CPU can handle the
>>     
> extra
>   
>> load required by splitting an extra amount of large packets and
>>     
> compressing
>   
>> this, I would recommend setting this to the same as your sv_maxrate
>>     
> (unless
>   
>> your maxrate is zero, in which case you should set it to a real high
>>     
> value).
>   
>> Look at these pictures:
>> http://www.sourceop.com/randomimages/net_splitpacket_maxrate/
>>
>> Because of the constant stream of large amounts of incoming data, every
>> packet in the screenshots is part of a fragmented set. The CVar limits
the
>> rate of these packets specifically and defaults to only 15000. This is a
>> problem because when there is large amounts of action, it is common for
>> update packets to be split because of their large size. If most of the
>> update packets need to be split, your rate will suddenly be dropped to
>> around 15,000.
>>
>> I see no drawback to increasing the value of this CVar other than the
>> increased CPU load your server might get since it will be splitting and
>> compressing more outgoing packets.
>>
>> Hope this helps,
>> Tony
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>>     
> please visit:
>   
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>     
>
> _________________________________________________________________
> How fun is this? IMing with Windows Live Messenger just got better.
> http://www.microsoft.com/windows/windowslive/products/messenger.aspx
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>   

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Reply via email to