I'm wondering what the recommended setup is currently for setting up a steam group server for L4D. I'm currently running 4 forks with 4 separate config files. 2 of the instances are steam group servers and 2 are public.
The public servers seem perfectly fine, but the question is about the steam group servers. They both "start up" as coop (as opposed to versus) servers that you just join. If I want to play coop, it's not a big deal since I can join and vote a different campaign, difficulty, etc. Now, here are my questions. Is there a way that I can make one of the steam group servers a versus only server? Can I override the "+map" setting from the command line in my server.cfg file as well as the mapcycle file? Second, is there a way to make it so that I can just connect to the steam group servers via a normal lobby? I've posted both my command-line startup and one of the server_##.cfg files for the steam group server below for reference to what I'm currently doing. Thanks in advance for any help, Jay ------------------------------------ ./srcds_run -console -game left4dead -ip 209.98.155.113 -secure -fork 4 -autoupdate -port 27015+## +maxplayers 8 +clientport 27005+## +log on +exec server_##.cfg +map l4d_hospital01_apartment ------------------------------------ // Server Name hostname "Monkeyfunk 4" // Rcon Cvars rcon_password "*****" //Set's remote control password // Server Password sv_password "" // Password protects server // Server Cvars mp_disable_autokick 1 sv_allow_wait_command 0 sv_alltalk 0 sv_alternateticks 0 sv_cheats 0 sv_clearhinthistory 0 sv_consistency 1 sv_contact "********" sv_pausable 0 / // Allow Versus Mode //director_no_human_zombies 1 sv_steamgroup_exclusive 1 // Setting to 0 will not connect to the Match Making Service sv_steamgroup ***** // Family Steam Group Number sv_region 0 // Server Logging sv_log_onefile 0 //Log server information to only one file. sv_logbans 1 //Log server bans in the server logs. sv_logecho 0 //Echo log information to the console. sv_logfile 1 //Log server information in the log file. sv_logflush 0 //Flush the log file to disk on each write (slow). sv_logsdir "logs/04" //Folder in the game directory where server logs will be stored. // bandwidth rates/settings sv_minrate 2000 sv_maxrate 25000 //sv_mincmdrate 10 sv_maxcmdrate 100 sv_allow_lobby_connect_only 0 z_difficulty "Hard" // Voice Comm sv_voiceenable "1" // Exec Configs exec banned_user.cfg ------------------------------------ -- Jay Deiman \033:wq! _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

