I just checked. My cp_dustbowl version is from 22/10/08, so there was no
update lately, and that has nothing to do with a map update. There is really
a crouch or bounding boxes bug.

2009/3/7 AnAkIn . <[email protected]>

> They changed the map..really? oO
>
> I've not seen anything about cp_dustbowl in the changelog. When was the
> update?
>
> 2009/3/7 Björn Rohlén <[email protected]>
>
> Notice that they changed the map by that extra border of wood. It has
>> nothing to do with the models.
>>
>> This is a mailinglist discussing running servers on Linux/BSD-machines
>> anyway, not playermodels.
>>
>> -Gryzor
>>
>>
>>
>> On Sat, Mar 7, 2009 at 10:07 AM, AnAkIn . <[email protected]> wrote:
>> > It is probably the update before last update (bounding box fixes),
>> because
>> > last one says "Increased the jump velocity", and it's not really the
>> problem
>> > here, even if I jump higher, I should still be able to go through the
>> > window.
>> >
>> > 2009/3/7 AnAkIn . <[email protected]>
>> >
>> >> There still seem to be a few issues with crouching, even after the last
>> >> update. I can now get on cp_badlands train correctly, but for example,
>> I can
>> >> no longer go through dustbowl stage 2 cp1 window (
>> >> http://img18.imageshack.us/img18/2474/cpdustbowl0009.jpg).
>> >>
>> >>
>> >> It makes me feel like my model is too big, or I am not crouching at
>> all. I
>> >> don't think it has anything to do with crouch jumping, by bounding box
>> >> changes:
>> >>
>> >>
>> >> "Increased the jump velocity to account for the tuned bounding box
>> sizes.
>> >> Jump height should now match the prior-to-last-update heights"
>> >>
>> >> (last update)
>> >>
>> >> or
>> >>
>> >> "Fixed several bounding box issues with jumping, falling, and rocket
>> jump
>> >> air-walking. Bounding box should be much more accurate there now"
>> >>
>> >> (update before last update)
>> >>
>> >>
>> >>
>> >>
>> >>
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