And rocket jumping is also different, from what many people said on steam forums and others.
2009/3/8 Donnie Newlove <[email protected]> > I am certain dustbowl has always looked like that. The problem seems > to be that you don’t crouch as low anymore, there is a similar problem > at 2fort (which has never ever been updated, despite the problems it > got); you cannot put out fire in the sewer anymore by crouching in the > water by the stairs. > > On Sat, Mar 7, 2009 at 1:14 PM, AnAkIn . <[email protected]> wrote: > > I just checked. My cp_dustbowl version is from 22/10/08, so there was no > > update lately, and that has nothing to do with a map update. There is > really > > a crouch or bounding boxes bug. > > > > 2009/3/7 AnAkIn . <[email protected]> > > > >> They changed the map..really? oO > >> > >> I've not seen anything about cp_dustbowl in the changelog. When was the > >> update? > >> > >> 2009/3/7 Björn Rohlén <[email protected]> > >> > >> Notice that they changed the map by that extra border of wood. It has > >>> nothing to do with the models. > >>> > >>> This is a mailinglist discussing running servers on Linux/BSD-machines > >>> anyway, not playermodels. > >>> > >>> -Gryzor > >>> > >>> > >>> > >>> On Sat, Mar 7, 2009 at 10:07 AM, AnAkIn . <[email protected]> wrote: > >>> > It is probably the update before last update (bounding box fixes), > >>> because > >>> > last one says "Increased the jump velocity", and it's not really the > >>> problem > >>> > here, even if I jump higher, I should still be able to go through the > >>> > window. > >>> > > >>> > 2009/3/7 AnAkIn . <[email protected]> > >>> > > >>> >> There still seem to be a few issues with crouching, even after the > last > >>> >> update. I can now get on cp_badlands train correctly, but for > example, > >>> I can > >>> >> no longer go through dustbowl stage 2 cp1 window ( > >>> >> http://img18.imageshack.us/img18/2474/cpdustbowl0009.jpg). > >>> >> > >>> >> > >>> >> It makes me feel like my model is too big, or I am not crouching at > >>> all. I > >>> >> don't think it has anything to do with crouch jumping, by bounding > box > >>> >> changes: > >>> >> > >>> >> > >>> >> "Increased the jump velocity to account for the tuned bounding box > >>> sizes. > >>> >> Jump height should now match the prior-to-last-update heights" > >>> >> > >>> >> (last update) > >>> >> > >>> >> or > >>> >> > >>> >> "Fixed several bounding box issues with jumping, falling, and rocket > >>> jump > >>> >> air-walking. Bounding box should be much more accurate there now" > >>> >> > >>> >> (update before last update) > >>> >> > >>> >> > >>> >> > >>> >> > >>> >> > >>> > _______________________________________________ > >>> > To unsubscribe, edit your list preferences, or view the list > archives, > >>> please visit: > >>> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >>> > > >>> > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > >>> please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >>> > >> > >> > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

