./steam -game tf -verify_all Checking bootstrapper version ... Updating Installation Checking/Installing 'Team Fortress 2 Content' version 82
Checking/Installing 'Team Fortress 2 Materials' version 27 Checking/Installing 'Base Source Shared Materials' version 8 Checking/Installing 'Base Source Shared Models' version 4 Checking/Installing 'Base Source Shared Sounds' version 4 Checking/Installing 'OB Linux Dedicated Server' version 1 HLDS installation up to date # new statup line ./srcds_run -game tf -ip 192.168.1.7 -port 27022 +maxplayers 36 +map ctf_2fort -debug -autoupdate Output: My Output from Steam: Auto detecting CPU Using AMD Optimised binary. Enabling debug mode Server will auto-restart if there is a crash. Console initialized. Game.dll loaded for "Team Fortress" Particles: Missing 'particles/error.pcf' maxplayers set to 32 maxplayers set to 32 ... ... Failed to load $include VMT file (materials/GLASS/GLASSWINDOW001A.vmt) Failed to load $include VMT file (materials/GLASS/GLASSWINDOW001A.vmt) Failed to load $include VMT file (materials/GLASS/GLASSWINDOW001A.vmt) Failed to load $include VMT file (materials/GLASS/GLASSWINDOW001A.vmt) Failed to load $include VMT file (materials/GLASS/GLASSWINDOW001A.vmt) Failed to load $include VMT file (materials/GLASS/GLASSWINDOW001A.vmt) ConVarRef room_type doesn't point to an existing ConVar exec: couldn't exec skill1.cfg Executing dedicated server config file [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway. -------------------------------------------------------- sv_pure set to 1. Note: Changes to sv_pure take effect when the next map is loaded. -------------------------------------------------------- exec banned_user.cfg: file size larger than 1 MB! exec banned_ip.cfg: file size larger than 1 MB! exec: couldn't exec ctf_2fort.cfg Adding master server 68.142.72.250:27011 Adding master server 72.165.61.189:27011 Connection to Steam servers successful. VAC secure mode is activated. status hostname: Ferocious Fiends ClanServer TF2 version : 1.0.5.1/15 3771 secure udp/ip : 192.168.1.7:27022 map : ctf_2fort at: 0 x, 0 y, 0 z players : 0 (32 max) # userid name uniqueid connected ping loss state adr It seams to work, now I just have to find the addon that crashes the server ---- Med Venlig Hilsen / Best regards Henrik Dige Semark > From: [email protected] > To: [email protected] > Date: Sun, 8 Mar 2009 01:13:07 +0100 > Subject: Re: [hlds_linux] TF2 Update still problems > > No, it is not. Also -console does not exist as linux startparameter > and -secure is not required, VAC is on by default. > > Try deleting the addons folder and perform a -verify_all. > > ----- Original Message ----- > From: "Pawel" <[email protected]> > To: "Half-Life dedicated Linux server mailing list" > <[email protected]> > Sent: Sunday, March 08, 2009 1:06 AM > Subject: Re: [hlds_linux] TF2 Update still problems > > > o_0 > ./srcds_run -pingboost 3 -console -game tf -secure +ip <MY_IP> -port 27022 > +maxplayers 36 +map ctf_2fort -debug -autoupdate > > There is pingboost in source games? > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _________________________________________________________________ Tag din Hotmail med på farten. Se her hvordan. http://windowslivemobile.msn.com/BrowserServiceHotmail.aspx?lang=da-DK _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

