./steam -game tf -verify_all

Checking bootstrapper version ...
Updating Installation
Checking/Installing 'Team Fortress 2 Content' version 82


Checking/Installing 'Team Fortress 2 Materials' version 27


Checking/Installing 'Base Source Shared Materials' version 8


Checking/Installing 'Base Source Shared Models' version 4


Checking/Installing 'Base Source Shared Sounds' version 4


Checking/Installing 'OB Linux Dedicated Server' version 1


HLDS installation up to date


# new statup line
./srcds_run -game tf -ip 192.168.1.7 -port 27022 +maxplayers 36 +map ctf_2fort 
-debug -autoupdate


Output:
My Output from Steam:
Auto detecting CPU
Using AMD Optimised binary.
Enabling debug mode
Server will auto-restart if there is a crash.

Console initialized.
Game.dll loaded for "Team Fortress"
Particles: Missing 'particles/error.pcf'
maxplayers set to 32
maxplayers set to 32
...
...
Failed to load $include VMT file (materials/GLASS/GLASSWINDOW001A.vmt)
Failed to load $include VMT file (materials/GLASS/GLASSWINDOW001A.vmt)
Failed to load $include VMT file (materials/GLASS/GLASSWINDOW001A.vmt)
Failed to load $include VMT file (materials/GLASS/GLASSWINDOW001A.vmt)
Failed to load $include VMT file (materials/GLASS/GLASSWINDOW001A.vmt)
Failed to load $include VMT file (materials/GLASS/GLASSWINDOW001A.vmt)
ConVarRef room_type doesn't point to an existing ConVar
exec: couldn't exec skill1.cfg
Executing dedicated server config file
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. 
Continuing with current version anyway.
--------------------------------------------------------
sv_pure set to 1.
Note: Changes to sv_pure take effect when the next map is loaded.
--------------------------------------------------------
exec banned_user.cfg: file size larger than 1 MB!
exec banned_ip.cfg: file size larger than 1 MB!
exec: couldn't exec ctf_2fort.cfg
Adding master server 68.142.72.250:27011
Adding master server 72.165.61.189:27011
Connection to Steam servers successful.
   VAC secure mode is activated.
status
hostname: Ferocious Fiends ClanServer TF2
version : 1.0.5.1/15 3771 secure
udp/ip  :  192.168.1.7:27022
map     : ctf_2fort at: 0 x, 0 y, 0 z
players : 0 (32 max)

# userid name uniqueid connected ping loss state adr

It seams to work, now I just have to find the addon that crashes the server 

----

Med Venlig Hilsen / Best regards

Henrik Dige Semark



> From: [email protected]
> To: [email protected]
> Date: Sun, 8 Mar 2009 01:13:07 +0100
> Subject: Re: [hlds_linux] TF2 Update still problems
> 
> No, it is not. Also -console does not exist as linux startparameter 
> and -secure is not required, VAC is on by default.
> 
> Try deleting the addons folder and perform a -verify_all.
> 
> ----- Original Message ----- 
> From: "Pawel" <[email protected]>
> To: "Half-Life dedicated Linux server mailing list" 
> <[email protected]>
> Sent: Sunday, March 08, 2009 1:06 AM
> Subject: Re: [hlds_linux] TF2 Update still problems
> 
> 
> o_0
> ./srcds_run -pingboost 3 -console -game tf -secure +ip <MY_IP> -port 27022
> +maxplayers 36 +map ctf_2fort -debug -autoupdate
> 
> There is pingboost in source games? 
> 
> 
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux

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